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Assassin teleport/death timer - Printable Version

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+---- Thread: Assassin teleport/death timer (/showthread.php?tid=1203)



Assassin teleport/death timer - Huscarlton Banks - 04-03-2012

After having a few rounds of assassins getting stuck inside walls and unreachable areas, I feel that it might be a good idea for assassins to either teleport to a normal nord spawn location, or just die after a certain amount of time.


Re: Assassin teleport/death timer - Straws - 04-03-2012

I support this, that assassin was annoying to kill :|


Re: Assassin teleport/death timer - Annoying_Archer - 05-03-2012

When they get stuck in the wall, simply move around(not 2 feet, but go around a corner, go a distance)! This usually fixes the issue.


Re: Assassin teleport/death timer - Pandabomber - 05-03-2012

(05-03-2012, 09:16 PM)Annoying_Archer link Wrote: When they get stuck in the wall, simply move around(not 2 feet, but go around a corner, go a distance)! This usually fixes the issue.

This assassin was actually inside of a wall, not outside of it refusing to come around the corner.


Re: Assassin teleport/death timer - Straws - 06-03-2012

In old city (before 3.6) the assassin got stuck BEHIND the grate thing because the archers were backed up against it. Sword's can't penetrate it and neither can archers. We had to get a sunpike and attack so the VERY start of the arc would hit the assassin through the wall.

That part of city is gone now though (apparently?) and I can't think of another place like this.


Re: Assassin teleport/death timer - Huscarlton Banks - 06-03-2012

This problem still exists with npcs standing on top of deployables (especially barricades).

I'd like them to just teleport to a normal spawn if they're out of bounds in the map.