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fire barrel - Printable Version

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fire barrel - Odi - 21-01-2018

i made this suggestion in game a few weeks ago after Terath was wondering about giving the enemy's a similar ability. It would be similar to a barrel but  alot harder to craft and more expensive but instead of a one time explosion it could be a slower damaging aoe effect over a period of time


RE: fire barrel - Ken_Repeaterman - 22-01-2018

it is better to have the ability to gain experience for exploding bots


RE: fire barrel - Nka19 - 22-01-2018

So Odin can randomly die when someone shoots him getting him to 1% HP and him burning to death cause he's still under barrel's effect giving us nothing.

I'd say no Tongue

@Bear_Ken
If we get XP for blowing up nords everyone would bring in barrels and blow up everything, where will be fun of the playing then?


RE: fire barrel - Odi - 22-01-2018

Maybe it having the ability to dmg a bot under 10% of it's total health so of a bot has 100hp it can do a max of 90 and if it is already under 10hp it won't dmg it


RE: fire barrel - DR. - 22-01-2018

(22-01-2018, 08:43 AM)Nka19 Wrote: So Odin can randomly die when someone shoots him getting him to 1% HP and him burning to death cause he's still under barrel's effect giving us nothing.

I'd say no Tongue

@Bear_Ken
If we get XP for blowing up nords everyone would bring in barrels and blow up everything, where will be fun of the playing then?

I was thinking that but did not want to say it as the idea of a fire barrel just sounds cool.

Could make the damage in steps so eg 10% then 5%, 2%, 1%, 1%, 1%... Then make it so it cants put any bot lower than 50%? health so in away barrel is better for some things and this others. Like i can see someone placing it at the cades at any time to speed up that wave. 

For how offered it goes off maybe 3-5 sec's ish and only lasts maybe 15-30 sec's and I think you should be only allowed to bring 1.

Would also work as a gold sink so I'm happy about that.


RE: fire barrel - Winter - 28-01-2018

Thank you for your suggestion.

Damage over time abilities in any form are not something we are interested in at this time.