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Post Author Forum Replies Views Posted [asc]
    Thread: Remove Horse Archery Skill in Interface
Post: Re: Remove Horse Archery Skill in Interface

Since it isn't causing any harm, I believe it is alright there. Afterall we may find a use for it in the future.
Logics Feature Requests 3 1,805 10-03-2012, 11:23 AM
    Thread: Assist EXP list VS Actual EXP...issue
Post: Re: Assist EXP list VS Actual EXP...issue

Might be your browser, but on my screen I have it lined up perfectly. Both show in the order of Range, Melee, Mounted. Its always been like this.
Logics Community Discussion & Engagement 4 2,492 10-03-2012, 11:16 AM
    Thread: Steel cutter
Post: Re: Steel cutter

Locked. - No longer needed.
Logics Community Discussion & Engagement 3 2,020 10-03-2012, 11:14 AM
    Thread: Dropable Weapons
Post: Re: Dropable Weapons

At the beginning of NI alot of the time normal loot was dropped, such as the One Handed Battle Axe. I believe this is still here and hasn't been removed, however the percentage of looting normal gear ...
Logics Community Discussion & Engagement 3 2,560 10-03-2012, 11:13 AM
    Thread: What happend to the list?
Post: Re: What happend to the list?

Conqueror_Worm link Wrote: (22-02-2012, 09:14 AM) -- We like players to find these things out themselves. ;) There was a compiled list around here by _Sphinx_ with known legendary drops and what the...
Logics Community Discussion & Engagement 10 4,480 22-02-2012, 12:19 PM
    Thread: Why off poll change map on EU_HARD
Post: Re: Why off poll change map on EU_HARD

Diablo link Wrote: (21-02-2012, 09:25 PM) -- I have to agree, maybe start choosing more people to become game admins/moderators to poll/change the maps, as most game admins are currently in those 'bi...
Logics Community Discussion & Engagement 17 6,885 22-02-2012, 12:15 PM
    Thread: Gold Scarcity
Post: Re: Gold Scarcity

Just adds that extra bit of a challenge and removes the part of it being a grind-fest. Making such changes isn't easy due to balance issues. If we changed certain things you are requesting we would th...
Logics Community Discussion & Engagement 5 2,951 21-02-2012, 11:19 AM
    Thread: Hardmode
Post: Re: Hardmode

Hardmode was originally created due to the complaints about the easy mode being too... easy. Hence why we brought Hardmode in. However now we get complaints it is too hard. Easy mode is fairly easy an...
Logics Community Discussion & Engagement 28 11,136 21-02-2012, 11:16 AM
    Thread: Client Release 0.3.4 - Explosive Resurrection!
Post: Re: Client Release 0.3.4 - Explosive Resurrection!

Its a shame that some individuals can't appreciate the order the work has been done. Although I am not around as much, I still read the forums here and there; It is disrespectful to demand the devs th...
Logics News & Updates 32 18,954 20-02-2012, 02:17 PM
    Thread: Nord Invasion Movie
Post: Re: Nord Invasion Movie

ComradeTemuzu link Wrote: (08-01-2012, 02:34 PM) -- Wow, just wow. Im not going to even bother responding to that. -- You just did.  ???
Logics Community Discussion & Engagement 23 10,765 08-01-2012, 04:51 PM
    Thread: Nord Invasion Movie
Post: Re: Nord Invasion Movie

ComradeTemuzu link Wrote: (07-01-2012, 02:10 AM) -- [quote author=Tore link=topic=708.msg6843#msg6843 date=1325861707] http://www.youtube.com/watch?v=I7u9__bU8Lg (http://www.youtube.com/watch?v=I7u9_...
Logics Community Discussion & Engagement 23 10,765 08-01-2012, 01:05 PM
    Thread: New Language Boards
Post: Re: New Language Boards

Suppose its time to get the google translator out again.  ::)
Logics Community Discussion & Engagement 25 10,678 08-01-2012, 12:59 PM
    Thread: Can't join a house
Post: Re: Can't join a house

Currently us basic admins cannot do anything website related for now, so you will have to sit tight and wait for Jez to notice your thread.
Logics Other NordInvasion Bugs 4 1,185 08-01-2012, 12:53 PM
    Thread: Respec bug?
Post: Re: Respec bug?

It is best you PM Jez about this and take it into a private conversation. He will then attempt to help you.
Logics Website 2 1,371 08-01-2012, 12:50 PM
    Thread: House creation failed
Post: Re: House creation failed

It is best you PM Jez about this and take it into a private conversation. He will then attempt to help you.
Logics Website 4 2,023 08-01-2012, 12:50 PM
    Thread: Can't manage quarter slot...
Post: Re: Can't manage quarter slot...

The 4th Weapon slot was removed and replaced with ''Support Slot''. The Support slot as said before can only hold support items. Which limits every user down to 3 Weapon slots. Its meant to be like th...
Logics Website 10 5,647 08-01-2012, 12:49 PM
    Thread: Crafting Bug (Doubles the Speed)
Post: Re: Crafting Bug (Doubles the Speed)

Aye, I discovered this long back and alerted Jez. As said it isn't really important, atleast the function works fine and its not a bug that conflicts with the function altogether so I suppose everythi...
Logics Website 6 3,100 08-01-2012, 12:47 PM
    Thread: Disconects
Post: Re: Disconects

I remember having this exact problem however I cannot remember how I solved it, I believe I solved it by updating my processor. However this could be due to many things, such as: Updating to latest pa...
Logics Other NordInvasion Bugs 3 1,717 06-01-2012, 03:06 PM
    Thread: Why is everyone so stupid?
Post: Re: Why is everyone so stupid?

I think this topic has served its point. - Locked.
Logics Community Discussion & Engagement 10 5,529 06-01-2012, 03:02 PM
    Thread: Nord Invasion Movie
Post: Re: Nord Invasion Movie

Tore link Wrote: (06-01-2012, 02:55 PM) -- http://www.youtube.com/watch?v=I7u9__bU8Lg (http://www.youtube.com/watch?v=I7u9__bU8Lg) -- +1 Like.  ;)
Logics Community Discussion & Engagement 23 10,765 06-01-2012, 03:01 PM