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Removing Legacy of a Hero and Primeslayer
#11
There is a way to check how many rounds a player has played on a server. To be honest, quests should be account locked, not character.
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#12
Kaas you tryna say Faravin is an animal?
Legendary Loots :
12.02.2017 Plate over Leather
4.03.2018   Defender Boots



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"It was a hot day and i was annoyed " Lord Montagu 
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#13
(22-11-2017, 11:41 AM)Thunderstorm Wrote: Kaas you tryna say Faravin is an animal?

That's what he said. "I'm an animal and a dicksucker" ~ Faravin (2016)
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#14
As I said, if there is a way to count waves/runs someone participated in, it would be cool to make some quests based on that, but it would have to give less money. Maybe like 200k idk.
Hey ; - )


[Image: Geralt]
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#15
(22-11-2017, 11:21 AM)Kaasovic Wrote: There is a way to check how many rounds a player has played on a server. To be honest, quests should be account locked, not character.

Also this. Makes it easier to micromanage and won't force people to play "that character" to finish "that quest".
DB_Merarches- Legionnaire
DB_Kratos - Master Peltast
DB_ - Warden

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17.11.2017 - Dark Gothic Greaves
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#16
Change quest to: Be around when he is killed and maybe just higher the amount then? Would be fair for everyone even healers and shielders.
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?.?.12 - Wormbane
4.6.18 - Penetrator


[Image: 76561198058198743.png]
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#17
(22-11-2017, 12:34 PM)Jalau Wrote: Change quest to: Be around when he is killed and maybe just higher the amount then? Would be fair for everyone even healers and shielders.

Rgs shouldn't have the same rate for getting rewards vs someone with 100 kills. The problem is you can afk so easily as RG with any shield just about.


This is were my RG and all other commandos end up. The hard part is Loke if something could be done about loke for commando's that would be good I guess?

[Image: 6989765d84dcc483a00bae4d89782e08.png]
[Image: 143fa8d1ddb8bdb9e0d71bd43b05244e.png]

No I'm not asking so i can get 500k+...

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#18
(22-11-2017, 01:35 PM)Woody Wrote:
(22-11-2017, 12:34 PM)Jalau Wrote: Change quest to: Be around when he is killed and maybe just higher the amount then? Would be fair for everyone even healers and shielders.

Rgs shouldn't have the same rate for getting rewards vs someone with 100 kills. The problem is you can afk so easily as RG with any shield just about.


This is were my RG and all other commandos end up. The hard part is Loke if something could be done about loke for commando's that would be good I guess?

[Image: 6989765d84dcc483a00bae4d89782e08.png]
[Image: 143fa8d1ddb8bdb9e0d71bd43b05244e.png]

But this is a team play game and not the game about the one with the most kills. Imo those quests just support selfish behaviour and I think it would be fairer in another way.
Loots:
?.?.12 - Wormbane
4.6.18 - Penetrator


[Image: 76561198058198743.png]
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#19
My point was that person with 100 kills must have been active just about all the time yet the rg could have been tabbed out more than half the run.

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#20
But RG is as important as a person with 100 kills
Hey ; - )


[Image: Geralt]
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