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If I recall correctly we were once told that they are not allowed to sell ingame content for real currency, which is why the Donator´s Torch got removed.
That is true. But maybe something changed over time.
Tellworld's removed that rule
(02-06-2017, 03:25 PM)WS_Elmo Wrote: [ -> ]Tellworld's removed that rule

now when did they do that
I think it was when they decided to remove paradox as their publisher
Alright ignore my post then.
Can I ask where you got that idea from and how it makes sense? How does breaking away from a publisher to establish your own independent company void all the protections on a game, or in other words how does doing so give the right to a third party to use your program for commercial reasons?
(03-06-2017, 07:29 PM)Looter Wrote: [ -> ]Can I ask where you got that idea from and how it makes sense? How does breaking away from a publisher to establish your own independent company void all the protections on a game, or in other words how does doing so give the right to a third party to use your program for commercial reasons?

Can we ask how anyone got the idea that there was ever even this rule in the first place? People just took it as hearsay from others.

Not to rehash the entirety of this old thread again, but the last we left off, the only EULA(s) that you and I could find had no such clause. And by your own admission:

(23-01-2017, 02:51 AM)Looter Wrote: [ -> ]So now it's up to Taleworlds to amend its Eula for Warband for more specific/clearer wording or have a new eula with this stuff for bannerlord if they don't care enough about Warband. Well intresting convo to pass time today, I tried pming TW to ask about the Eula and if it did or did not cover such things.
Well as you say then Ni devs are free to go ahead and start selling 1m = 10 euro, they have their solution to fund the servers for what good it does ¯\_(ツ)_/¯
Let's make weapons skins for sale ;-)
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