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Full Version: Court Streets ''Finished''
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Finally i complete it.Thanks for all the ideas and opinions.



Name of Map : Court Streets

 

Map Download : https://drive.google.com/open?id=1Sqy93x...h3TXE23M7S

Looks really good, assuming you will add more scene probs here and there.

Nice job fam
(29-10-2017, 05:14 PM)Kratos Wrote: [ -> ]Looks really good, assuming you will add more scene probs here and there.

Nice job fam

Thank you, I'm going to consider your idea.
Love it Fateeh. Nice gap near the cading spot and plenty of area for ranged to shoot.
Looks great!
(30-10-2017, 04:18 PM)Rook Wrote: [ -> ]Love it Fateeh. Nice gap near the cading spot and plenty of area for ranged to shoot.
Looks great!

Thanks much ^^ I'm glad your thoughts!


New Screenshots from Map

http://steamcommunity.com/sharedfiles/fi...1185967558
http://steamcommunity.com/sharedfiles/fi...1185967369
http://steamcommunity.com/sharedfiles/fi...1185967177
http://steamcommunity.com/sharedfiles/fi...1185966995
http://steamcommunity.com/sharedfiles/fi...1185966823
This Map looks very small and very much like a kill hallway, Its a good Start tho.

Consider having multiple ways for the nords to take, or decreasing the amount of straight path they take order to limit the "castleyard/grabergan effect"
i guess, this is the point of the map, having a shooting gallery, fast runs Smile
The map seems very constricted. Theres no real areas for the players to move around and ranged bots would be stuck far back and with limited options to kill other than a charge out of the cade area
(30-10-2017, 08:25 PM)Midren Wrote: [ -> ]This Map looks very small and very much like a kill hallway, Its a good Start tho.

Consider having multiple ways for the nords to take, or decreasing the amount of straight path they take order to limit the "castleyard/grabergan effect"

Your thoughts are important to me. You know more than me about it. I will try add some changes. Thanks for your thoughts.

(30-10-2017, 11:29 PM)DragonFire1 Wrote: [ -> ]The map seems very constricted. Theres no real areas for the players to move around and ranged bots would be stuck far back and with limited options to kill other than a charge out of the cade area

I will change some objects,walls etc... Any ideas will useful for me Thanks!