(01-01-2018, 06:31 AM)Rezev Wrote: [ -> ]"Halberdier-locked armour now gives 10% damage reduction after armour soak."
Can some1 explain?
After Warband calculates the standard damage reduction from armour values, an additional 10% of the damage is removed. This additional damage reduction does not contribute to weapon bounce.
(01-01-2018, 06:31 AM)Rezev Wrote: [ -> ]"Halberdier-locked armour now gives 10% damage reduction after armour soak."
Can some1 explain?
instead of receiving 10 total damage from a swing they take 9 damage if the armour is equipped.
Also how Warmongers looks now?
Any pic?
~Happy new year and unhappy new deer~
Good to see some changes to refresh the gameplay, would be nice to see stats before buying stuff as woody posted. Also how's legacy and prime slayer working now? I still have all quests on all chars with different boss kills, so kind of confused on that part.
Now Sun Pike can be used on a horse. But have one bug:
Great update, really liking it so far
Apart from the Reindeer changes :x Why change the stats if it´s not usable anymore :p
The horse armour models are epic also the serpent tail on the jormungandr is a nice touch.
The function of the button V for repeaters does not work on Ailadrodd
Nice Update
PS. can we have plated charger usable by Knight ? So who spend a lot of effort to reach th5 can still equip and play with it if they want?
PPS. Happy New Year to all
(01-01-2018, 12:46 PM)Bear_Ken Wrote: [ -> ]The function of the button V for repeaters does not work on Ailadrodd
I think it only works if you have space in your inventory