NordInvasion Forum

Full Version: Fortress Under siege
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Strange bug where prince would slowly walk back and forth from the wall, no matter how close we got Prince would not move towards players or attack.

Just resulted in us being able to freely attack Prince with no consequence. 
Not sure how to repeat this, we were just positioned as normal at the top of the stairs behind cades, Prince was at that wall since the beginning of wave 15 Could have just been a spawn glitch.

Picture below: 
[Image: 537dc4f8201ede1d3fcae3ddeba57982.jpg]
Did any of you barrel prince and died when barrell popped ? if yes then thats why do not do abuse this bug in future
(31-05-2022, 02:08 PM)CzechNorris Wrote: [ -> ]Did any of you barrel prince and died when barrell popped ? if yes then thats why do not do abuse this bug in future

Nope no barrels. Just normal sitting behind cades.

We never abused this bug, there was no way around it and as stated above "unsure how to repeat".

None of this was purposely done hence why I'm reporting it.

It did seem as if Prince's AI was fixated on something other than the players other than that I have no idea what happened.

EDIT: Just to add, all other bots from wave 15 acted as normal and it was only prince that glitched out.
Was he really close to the wall?

If so he might have been stuck in an invisible wall there (normally that shouldnt happen, no idea how he would get behind it) or on the upper AI mesh (but then again, he still should attack you wehn you get close).

Also, did you try to kick him?
(01-06-2022, 07:23 AM)Julia. Wrote: [ -> ]Was he really close to the wall?

If so he might have been stuck in an invisible wall there (normally that shouldnt happen, no idea how he would get behind it) or on the upper AI mesh (but then again, he still should attack you wehn you get close).

Also, did you try to kick him?

Yeah he was touching the wall.

We didn't try kicking him, didn't really think about doing so just incase he turned about and ended the run.

But it seems like just bad AI pathing and as you said possibly being stuck behind the invisible wall.
I'll see if I can anything in the editing, this might take a few weeks thou because I am currently not at home (and I just have the settings in the files needed there on my PC).