higher str and agility cap - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: higher str and agility cap (/showthread.php?tid=1362) Pages:
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higher str and agility cap - scott_slod - 18-03-2012 since the increased of the max level from about 38 to about 54 or something like that wouldn't be fair that the str and agility cap get increased to 40 or 50? it would give a small difference for higher levelled players and give then a small reason going further. with a max of 40 players everyone can make 40 str and agility but with 50 max players can choose str or agility so what do you guy think? Re: higher str and agility cap - scott_slod - 18-03-2012 5 votes already cast keep the voting going nut also i want to see the option of people about this subject Re: higher str and agility cap - BigBird - 19-03-2012 Alot of the bots weapons that we can't use have a high str requirement so I think raising the strength cap too much would interfere with that. Re: higher str and agility cap - Kriegstofu - 19-03-2012 since the strengt requirement of most enemy weapons is 51 we could still get 50 Re: higher str and agility cap - scott_slod - 21-03-2012 atm 12 people have voted: 10 players want to see the cap higher with 7 of them to 50 1 player find the current cap good enough 1 player want the cap lowered Re: higher str and agility cap - Conqueror_Worm - 21-03-2012 Player stats are way to high if anything. Basically touching the cap on everything. If anything will be done to the stats it's lowering them to a more sensible level to increase the point of hybridization and specialization when we release new classes. Re: higher str and agility cap - scott_slod - 21-03-2012 (21-03-2012, 10:42 AM)Conqueror_Worm link Wrote: Player stats are way to high if anything. Basically touching the cap on everything. then i want to ask you, how do you want the hybridization and specialization going to look like? going to be very limited, classed or utterly free? Re: higher str and agility cap - Kriegstofu - 21-03-2012 new classes that need for example 10000 melee xp and 5000 mounted xp for example 2handed rider as class ? Re: higher str and agility cap - Annoying_Archer - 21-03-2012 (21-03-2012, 09:14 PM)Kriegstofu link Wrote: new classes that need for example 10000 melee xp and 5000 mounted xp for example 2handed rider as class ?I think a hybrid between Sargeant and Heavy Cavalry would be the equivalent. Re: higher str and agility cap - Kriegstofu - 21-03-2012 yeah but like that it only needs 10 Classpoints, something like a derivate of Cavalry |