Banana's Dumping Grounds - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Models and Textures (https://forum.nordinvasion.com/forumdisplay.php?fid=78) +---- Thread: Banana's Dumping Grounds (/showthread.php?tid=10230) |
Re: Banana's Dumping Grounds - Leberkass - 27-01-2014 Like It pretty much. It has a little touch of the Lord of the Rings Elves, exactly how I like it. Hope it will be added with the next patch. To the look of the armor I think the colour of the armor will change a lot. Greets Tarrod Re: Banana's Dumping Grounds - Maroon - 27-01-2014 (27-01-2014, 09:30 PM)Tarrod link Wrote: Hope it will be added with the next patch. Hahaha, it would have to have a texture first. Anywho, nice job, fellow Modelslave. Re: Banana's Dumping Grounds - Senni - 29-01-2014 Nice nana, just one thing annoys me though, about the body; the arms seem to either have a sharp edge or is just flat at the back. Re: Banana's Dumping Grounds - Thatsmybanana - 31-01-2014 (29-01-2014, 04:38 PM)Senni link Wrote: Nice nana, ah yes i see, probably missed it doing edge split. That wont be there in final version. -edit I went ahead and De-spoilered my thread as there isn't really anything spoiler wise about links. Also added a hood to the ranger set as I wasn't completely set on the helmet. Thoughts? Re: Banana's Dumping Grounds - Carolus Rex - 31-01-2014 About the hood, instantly reminded me of Farami's ranger hood with the mask-a-doodle up, it looks great! And I prefer the hood over the helmet. Helmet's are for crossbowman(More like missbowman, as in missing... yeah) and Cowmmudders and their sissy shields keeping us alive, pfah. 10/10 would wear if I played sniper. Re: Banana's Dumping Grounds - Senni - 02-02-2014 Looks great, but a tad blobby (may be fine with textures). Might need a couple hard edges? artistic taste more than anything. Before I forget, my friend suggested to me, that you should add more polys to the armpit, as he says it'll be a bitch to rig and won't deform right. Nice work as always nana! Re: Banana's Dumping Grounds - Thatsmybanana - 25-02-2014 Whelp, had to give myself a crash course in rigging to get this body piece and boots working in-game, and i think i've got it all working properly. I found that the abdominal protection ring thingies were a major hindrance in both appearance and practicality, so i replaced it with a belt and pouches, to store your lootz. Scrapped the helmet version of the armour set and will just be sticking with the hooded version. Next step will be texturing this i suppose :/, though the armour appearance may be tweaked at a whim, who knows. Re: Banana's Dumping Grounds - Legend - 26-02-2014 Ah nice, can`t wait to see them textured and shiny ! Re: Banana's Dumping Grounds - Hawkens - 26-02-2014 (31-01-2014, 03:08 PM)Carolus Rex link Wrote: About the hood, instantly reminded me of Farami's ranger hood with the mask-a-doodle up, it looks great!You too? Re: Banana's Dumping Grounds - Thatsmybanana - 06-03-2014 (02-02-2014, 06:45 PM)Senni link Wrote: Before I forget, my friend suggested to me, that you should add more polys to the armpit, as he says it'll be a bitch to rig and won't deform right. Have to thank you for this heads up, fixed a rigging issue i was having. As a side note added a texture for the hood, decided to make it look "cloth-y" instead of leather. A few inconsistencies in the texture, but i want to get all of the set with a basic texture before i really start ironing out the details. -Also threw something on the boots. --Body has baby basic texture too. ---Tweaks made to Pheonix Shield |