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higher str and agility cap - Printable Version

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Re: higher str and agility cap - Kwal - 22-03-2012

(21-03-2012, 10:42 AM)Conqueror_Worm link Wrote: Player stats are way to high if anything. Basically touching the cap on everything.

If anything will be done to the stats it's lowering them to a more sensible level to increase the point of hybridization and specialization when we release new classes.

This is nice, I like that idea. More diversity and custom classes would make this mod stand out even more Smile


Re: higher str and agility cap - Kriegstofu - 22-03-2012

yeah, always wanted to be sth like an  axe (vaegir like) rider or some pikemen (polearm  inf Smile )

If you need Ideas For Classes i already made  some suggestions before:

(08-02-2012, 05:06 PM)scott_slod link Wrote: [quote author=Kriegstofu link=topic=1351.msg11555#msg11555 date=1328654520]
maybe some kind of profession trees for each main class would be nice

Infantry Tank Infantry, better at 1h+Shield, more Ironflesh        Defensive
Infantry Berserk Infantry, better at 2h, more str, more Powerstrike Offensive

Archer Assasin, Runs fast, hits fast More Agility, more 1h/2h skillsDefensive
Archer Expert, Increased Bow Profiencies/Powerdraw                      Offensive

CavalryLancer, More Riding skill, more Powerstrike, +lancing skills    Offensive 
CavalryChevalier, more ironflesh, shield+1hand increase                  Defensive

better turn archer into:
archer class  - fast and can outrun heavy enemys while quick with bow and melee good
crossbowman class  heavy and with a shield (sorry no 2h) this rather slow shooting(compared to the archer) makes it good trough the damage given
[/quote]


Or: Some Crossbow/Shield/Sword Infarcher Smile


Re: higher str and agility cap - JOPO - 22-03-2012

Customisable wpf and agi/str with some limits


Re: higher str and agility cap - Kriegstofu - 22-03-2012

@jopo and what about the armors Tongue?

it shouldnt be like crpg Smile


Re: higher str and agility cap - JOPO - 22-03-2012

Oh yeah that armor thing :/


Re: higher str and agility cap - Makagulfazel - 23-03-2012

Seems to be good for now - voted accordingly.