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Reduced respawning - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Reduced respawning (/showthread.php?tid=5648) Pages:
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Re: Reduced respawning - Huscarlton Banks - 30-11-2012 Kill/Death count is reset upon leaving the server, there's no way to keep track of deaths in Warband once people leave the server. Re: Reduced respawning - Yvain - 13-01-2013 (27-11-2012, 10:50 PM)YunYun link Wrote:Seriously ? Did you think about redshirt, or even lvl 52 without high craftable or legendary stuff ?No ! redshirts spawn at beginning of game, kill some nords during the first waves, then die at round 6 (hirdman). Better yet, they are almost always dead at round 20, leaving better chances to good characters to loot. Re: Reduced respawning - Legend - 13-01-2013 OT: 004 Please give yourself a name. Re: Reduced respawning - Yvain - 13-01-2013 Ok Re: Reduced respawning - Mr.Peso - 13-01-2013 Dun like that suggestion, simply dun like the imagination of how gaming would be with it. Re: Reduced respawning - Barristan - 18-01-2013 You are going to need all the respawns you can get. At this stage, we won't be implementing this idea. I am however, open to suggestions about subtle changes to the spawn system. |