Juggernaut Hammers - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Juggernaut Hammers (/showthread.php?tid=64461) Pages:
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RE: Juggernaut Hammers - Sir Baron - 20-01-2018 OH you mean remove bosses crush? RE: Juggernaut Hammers - Winter - 20-01-2018 (20-01-2018, 04:52 PM)Sir Baron Wrote: OH you mean remove bosses crush? (20-01-2018, 03:58 PM)Woody Wrote: you should take away the crush through that boss can do (20-01-2018, 04:20 PM)Woody Wrote: I'm just talking about the boss (siege captain) RE: Juggernaut Hammers - Sir Baron - 20-01-2018 Guess I must have just been unforced when I read it RE: Juggernaut Hammers - Swaliant - 20-01-2018 It sounds fun but that would be incredibly harsh for the infantry, so I voted to keep it as is. RE: Juggernaut Hammers - Sir Baron - 20-01-2018 Or it would be great for them because it would take hammers to kill them RE: Juggernaut Hammers - Terath - 20-01-2018 Alright, I'll make some jugg hammers. RE: Juggernaut Hammers - Winter - 21-01-2018 (20-01-2018, 03:34 PM)CC_Elmo Wrote: I miss them too, they where unique. Maybe give some of them a 1h hammer and shield to try and prevent easy kiting? This is a good suggestion. Maybe it would be best to have half with 2h hammers, half with 1h hammers and shields. RE: Juggernaut Hammers - Joseph_Smithy - 21-01-2018 How about randomize it between spears and hammers? I mean the hammers sound like more of c challenge to block/cade but i do like the spears as well. RE: Juggernaut Hammers - Bobo - 21-01-2018 Well, I'd say the wave is maybe a bit too easy as their spears take a long time to break shields or cades, however should they have mighty hammers I'm afraid they'd take the shielder down in no time. So should changes be made just keep attention to balancing the damage or else the wave will become a wiper. RE: Juggernaut Hammers - Winter - 21-01-2018 (21-01-2018, 08:07 AM)Bobo Wrote: Well, I'd say the wave is maybe a bit too easy as their spears take a long time to break shields or cades, however should they have mighty hammers I'm afraid they'd take the shielder down in no time. So should changes be made just keep attention to balancing the damage or else the wave will become a wiper. Of course. We would moderate the amount of crushthrough damage that gets through like we do with certain bosses and Fire Jotnes and make sure it isn't too overwhelming for the average Hard run. |