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Senni's Stoof - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Models and Textures (https://forum.nordinvasion.com/forumdisplay.php?fid=78) +---- Thread: Senni's Stoof (/showthread.php?tid=3290) |
Re: Senni's Stoof - Jarold - 10-08-2012 Oh ok, ill be looking for updates on your models. I also forgot to say that your third sword model is pretty awesome. Re: Senni's Stoof - Jalau - 18-08-2012 it looks good ![]() Re: Senni's Stoof - Senni - 11-01-2013 Updated Re: Senni's Stoof - Hablam - 11-01-2013 moonspliter looks nice ;D Re: Senni's Stoof - YuriTheRed - 11-01-2013 LOL i first read MoonSpitter =D Re: Senni's Stoof - Ryu - 12-01-2013 Hey Senni, i really like the bow, good work mate. Now we need to find a way to use it as a blade too ![]() Re: Senni's Stoof - Senni - 12-01-2013 (12-01-2013, 10:41 AM)Ryu link Wrote:Hey Senni, i really like the bow, good work mate. Now we need to find a way to use it as a blade too I tried, comes under the same problem as wanting to use the blunt side of a poleaxe. (Models don't rotate or change when you toggle to melee, unless javelin afaik). I thought it would awesome too ![]() Re: Senni's Stoof - Kami - 13-01-2013 I really like the sword models and the 2th swadian trans looks great! ![]() Re: Senni's Stoof - Ryu - 19-01-2013 (12-01-2013, 02:24 PM)Senni link Wrote:[quote author=Ryu link=topic=4637.msg72871#msg72871 date=1357987262] I tried, comes under the same problem as wanting to use the blunt side of a poleaxe. (Models don't rotate or change when you toggle to melee, unless javelin afaik). I thought it would awesome too ![]() [/quote] Hmm, can you use different meshes for ranged and melee versions(if i'm not mistaken javelins etc. does this) ? If you can, then transforming the bow mesh(moving-rotating) until it fits as a melee weapon in hands and adding that mesh as bow_melee might work, never tried that tho, just an idea ![]() Re: Senni's Stoof - Senni - 19-01-2013 Javelins automatically rotate the model by 180 and translate it a bit. Then revert it back when you switch to melee mode. And you can't have two different meshes for ranged and melee mode afaik. (tried didn't work) |