disclosure of the loot system - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: disclosure of the loot system (/showthread.php?tid=70934) |
RE: disclosure of the loot system - Lucien - 30-01-2019 (30-01-2019, 08:16 PM)Winter Wrote: Alright, I suppose it is time you all finally get disclosure. It has been several years for many of you and it is well deserved at this point: this aint serious is it? If yes then this simply can't be the key to a more ballanced lootsystem. RE: disclosure of the loot system - Cut-Me-Own-Throat-Dibbler - 30-01-2019 (30-01-2019, 08:16 PM)Winter Wrote: Alright, I suppose it is time you all finally get disclosure. RE: disclosure of the loot system - Thunderstorm - 30-01-2019 How much does Chance Points actually Influence the player choose system not gonna lie thats stupid i understand that people who break rules etc should get an punishment but people simply can get kicked cuz of afking helping an family member or gf/Bf That kinda sucks the Chance Point system not gonna lie and with the ID shouldnt get Old players rewarded for actually staying and playing that mod that long ? I understand that the Dev team tries to get new players but fucking the old loyal players with it is kinda "intresting" i would say How does the Inventory of the players actually decide if the bots have a legendary or not if you have more HC and Legendarys does that lower the chance to get legendarys or higher it Winter is actually trolling RE: disclosure of the loot system - DR. - 30-01-2019 From what I could tell its real as part of the rumours I didn't say turned out to be true. New ids just have a better chance to loot. Well what do you say for people like me that already have the 16 Heroes. One day last year I just had a look at my loots for why they could have been. Turns out most of my loots have been on fairly new characters at that time. So I'm guessing it's actually a pretty big percentage. RE: disclosure of the loot system - Thunderstorm - 30-01-2019 Time for new chars i guess lol RE: disclosure of the loot system - Alphaa - 30-01-2019 I don´t care at this point, I´m not playing this game anymore only very rarely for a nice kiting run with Nka19. But in my active times I´d always tell Nka19 "another admin looted, they have higher loot chances". Seems I was right all along, funny. RE: disclosure of the loot system - Malong - 30-01-2019 (30-01-2019, 09:30 AM)Bobo Wrote: Let's relax a bit and enjoy a run with friends. Something drops or not, is that rly a problem, especially for those who already have top gear and need nothing more? You post this every fucking time in these threads. Obviously, you do not speak for everybody! RE: disclosure of the loot system - Winter - 30-01-2019 (30-01-2019, 08:23 PM)Woody Wrote:(30-01-2019, 08:16 PM)Winter Wrote: Obvious utter hogwashExactly what I was looking for thank you No lol, Kaasovic already gave you what you were looking for. The only part he got wrong was that each player is assigned a random number when they join the server and that is the order the server rolls for loot in. This means that technically your chance of looting is reduced a tiiiiny amount for each player that joins and happens to get a lower number than you. For anyone that was fooled by this, please take a moment to reflect on this amalgamation of several of the silly, nonsensical rumors that have floated around this community. Pointlessly convoluted, of course it is a straight up RNG system. (30-01-2019, 08:47 PM)Cut-Me-Own-Throat-Dibbler Wrote:(30-01-2019, 08:16 PM)Winter Wrote: Alright, I suppose it is time you all finally get disclosure. Thanks RE: disclosure of the loot system - Rydell - 30-01-2019 (30-01-2019, 10:04 PM)Winter Wrote:(30-01-2019, 08:23 PM)Woody Wrote:(30-01-2019, 08:16 PM)Winter Wrote: Obvious utter hogwashExactly what I was looking for thank you Okay, but are you looking forward to improve the system or you want it to be left the same as it is right now? Games nowadays tend to stray away from full RNG and opt for pseudoRNG for balance purposes. To name an example - DotA 2: In 2015 there was a lot memes happening with its RNG - heroes that have 13% chance for stun with each hit, sometimes would stun 8 times in a row. Was it fair for the other player that he was permastunned and couldn't perform any actions, because of pure luck of the enemy? Award winning short clip, had a meme, where rng gives one player huge advantage - stunning (link) and also evading attacks - 15% chance (link). Situations like this aren't taken nicely, especially in competetive games. Due to situations like this, RNG was changed to pseudoRNG, simply because of balance. Ofcourse NI isn't a competetive game, and randomness doesn't take place with skills like in DotA 2, but it is still takes place in important aspect of gameplay - items, legendaries give advantage to the player, and due to RNG not everyone is blessed with them, no matter how good they are. RE: disclosure of the loot system - oracolus - 31-01-2019 Kinda depends on the intention of getting a legendary though, how important it is for some people. (Im not knowledgeable in this, just sharing my thoughts) Do people seek legendaries because of the stats or as an item of prestige? Is that were the importance usually lie? For me personally, i would probably seek them out for their damage output rather than some arbitrary glory hunt. (And to be perfecly clear, i am not accusing anyone looking for legendarys to be posh) In my experience, for the last 8 years of playing i have yet to loot a single legendary, doesn´t really affect the fun for me though, rather, it keeps the end goal kicking. |