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Alchemist Ability Ideas - Printable Version

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Re: Alchemist Ability Ideas - Caak - 09-03-2012

another idea: Bag of Gold - you throw it and it draws attention of all bots in area until destroyed




Re: Alchemist Ability Ideas - Conqueror_Worm - 09-03-2012

(09-03-2012, 02:16 PM)Caak link Wrote: another idea: Bag of Gold - you throw it and it draws attention of all bots in area until destroyed

This is a fun idea. Would of course cost gold to use.  Wink


Re: Alchemist Ability Ideas - Kriegstofu - 09-03-2012

maybe it would also just need 5 small lumps of lead for it Wink since arrows dont need to be crafted after each battle again Smile


Re: Alchemist Ability Ideas - clickeverywhere - 09-03-2012

Sounds kind of like the pipe bomb in Left 4 Dead (with no explosion in the end). It'd be very useful for stopping a cavalry charge Big Grin


Re: Alchemist Ability Ideas - Kriegstofu - 09-03-2012

maybe some sort of grenades like in mount and blade wfas would be nice to craft (giving xp but way weaker than barrel)



Re: Alchemist Ability Ideas - Ivanhoe_the_brave - 12-03-2012

(12-02-2012, 12:18 PM)Caak link Wrote: What about SMOKE -you throw it on the ground (ala Copperfield) and the bots ignore you for 10 sec.  ?
borrow the firebomb from cRPG and code it so bots ignore you or go crazy Big Grin


Re: Alchemist Ability Ideas - Kriegstofu - 19-03-2012

maybe sth which makes the bots kill their own guys Tongue


Re: Alchemist Ability Ideas - OneEyE - 29-03-2012

We will lose our ability to make horses. I think the Armorsmith will get some new armor for the different classes and the blacksmith will get some new xbows, bolts and spears. The question is now what we get  ;D ? Some ideas?  Smile


Re: Alchemist Ability Ideas - Senni - 29-03-2012

We get the ability to summon the void! (nothing) Tongue

I am sure the devs have something in mind, otherwise there will be angry ex-pony farmers Big Grin


Re: Alchemist Ability Ideas - Kwal - 29-03-2012

A pet giant