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Capped character type in single server - Printable Version

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Re: Capped character type in single server - The Wolf - 24-03-2013

Now this is to hard for me, i'm out xD


Re: Capped character type in single server - Niezdara - 24-03-2013

(24-03-2013, 03:25 PM)Lord Striker link Wrote: However, I don't agree with the way you suggest changing the game. If you give assisting more gold than killing, then the result would be leechers having more profit, or people not wanting to kill because they'd much rather get the assist gold or looting chance. The thing is, the game can't really see in what way the player is assisting. It just gives the assist xp/gold to everyone in the area, not depending on what they're doing. So they can either be a helpful shielder, or a leecher standing in the corner with his shield up.

Thats the problem of the leechers which is different thing which should be delt separately. I don't agree that they will have more profit (how?) - they would gain as much as people not afking. It's not fair but it is happening already, so it wont make things worst.
Actually I was wondering why there is no anti-leeching feature. Is it not detectable? Personally I would spawn an assassin behind anyone who don't change his position sagnificantly over certain period of time (like one wave for example)  Wink.

(24-03-2013, 03:25 PM)Lord Striker link Wrote: The other point of giving supporters materials when a cade is destroyed is not doable either, since then you'd get players going to an empty server, deploying a cade and destroying it and repeating this endlessly for endless amounts of free materials.

True, if there is no way to determined who destroyed the cade (a player or a bot). Anyway it doesnt have to be gold, assist exp will do fine too.



Re: Capped character type in single server - WheresmyLiquor - 24-03-2013

Hmm your saying snipers and pikemen and only 1-2 commandos is bad? im afraid you are mistaken the FC house did this in our event with some friends with flying colors and saying that not only players are restricted on what they can pick or what can they bring into a public server will never happen. i believe that the team comes first but Fun also must accompany it in order for the team to be successful and we pretty much didnt need commandos as prince never made it to the shield wall most of us were at tier 3-4 pike snipers


Re: Capped character type in single server - Slayer - 24-03-2013

Again.. You are talking about normal mode... Normal mode is NOTragnarok mode, prince can be done easily any way.


Re: Capped character type in single server - Hypernoma - 24-03-2013

I'm going to step in here. As entertaining as this thread has been, we will not be implementing restrictions on classes for servers. I find it hilarious when you have 15 archers and 1 shielder. Furthermore, how could Yuri host his xbowmen only events? While we may try to coerce players in to some things, this will not be one of them.

Apart from that, you guys have no idea what ragnarok is like so this is silly Tongue