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Nord Invasion Reset? - Printable Version

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Re: Nord Invasion Reset? - Hypernoma - 17-06-2013

Community takes care of that one itself...


Re: Nord Invasion Reset? - YeSsY - 07-07-2013

(17-06-2013, 08:46 PM)Hypernoma link Wrote: Community takes care of that one itself...


Agreed!  :Smile


Re: Nord Invasion Reset? - Saladin - 07-07-2013

(07-07-2013, 02:18 PM)Cherry link Wrote: +1 to get cavalry back and camels please

pssttt  keep quite Hyper will get angry about both that +1 thingy and the cavs  :-X :-X :-X :-X :-X :-X


Re: Nord Invasion Reset? - Sudoku_killer - 07-07-2013

whats the problem just get some warnings and devs will reset  you
Fresh start lots of fun  Wink
Reset is not really necessary just shut that bloody little market and make all craftable
Oh sry couldn't stop myself from saying that  Tongue


Re: Nord Invasion Reset? - TheFirePike - 21-08-2013

I like the idea of a global reset .


Re: Nord Invasion Reset? - Saladin - 21-08-2013

(21-08-2013, 07:39 AM)JellyBelly link Wrote: I like the idea of a global reset .

ask for a global reset when you get your ss bow and bronze arrows :p


Re: Nord Invasion Reset? - Ikarus - 21-08-2013

I saw a similar conversation a few years ago on another game. This game had indeed the best crafting system and a great trading system. The problem after a couple of years of great playing was that the market was sated. Everone could easily craft anything by himself and no one had to buy anything from anyone else.

Wealthy player got bored but defended their will: no game reset, no second world/dimension.
The ridiculous thingy was just: most of the wealthy player were only in the forum active, but didnt play anymore the game, but desperately tried to defend their status/invested hours in a dying game mod.

It came as it has to come: new players quit early as the gap to the veterans was too big. Trading didnt work as no veteran ever needed anything from a rookie. Game mod died and the hardcore wealthy old world defender became "the richest on a graveyard".



Re: Nord Invasion Reset? - Sudoku_killer - 21-08-2013

maybe there should be level  cap on each game mod (no drops if you are to high or too low)  :
normal -  up too given lv f.e. 32
hard - from 32 f.e.  up to 45
and ragnarok - from 45
and different drops on each game mod , that could help increase trade


Re: Nord Invasion Reset? - Fred_Frederickus - 21-08-2013

Why would a level 52 bother to go play Normal or Hard anymore?

Also, Prince will therefore be reached less, and the guys who can't play Hard yet, can't level as fast anymore and it will take a lot longer.


Re: Nord Invasion Reset? - Sinister Soldier - 21-08-2013

(21-08-2013, 01:08 PM)Sudoku_killer link Wrote: maybe there should be level  cap on each game mod (no drops if you are to high or too low)  :
normal -  up too given lv f.e. 32
hard - from 32 f.e.  up to 45
and ragnarok - from 45
and different drops on each game mod , that could help increase trade

Then the new players will never be able to reach level 39, because there is noone to help them on normal mode..