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Jeldan Citadel - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Help & Administration (https://forum.nordinvasion.com/forumdisplay.php?fid=8) +--- Forum: Help & Bug Reports (https://forum.nordinvasion.com/forumdisplay.php?fid=13) +---- Forum: Scenes (https://forum.nordinvasion.com/forumdisplay.php?fid=92) +---- Thread: Jeldan Citadel (/showthread.php?tid=1086) |
Jeldan Citadel - Hypernoma - 17-02-2012 Wee problem hande =/ [Image: 4EA4B638B9D7DAE1B4905561237E92FE23792E27] back spawn point + fence = uh oh Re: Jeldan Citadel - Straws - 18-02-2012 While you're at it, can you do something about the corner that is right next to the fence? It's a real pain to get bots out of there. [Image: A37419A8D53E57761430F41AC24FB1B9C6622866] Re: Jeldan Citadel - Hande - 18-02-2012 Thanks. This map won't be problem in next patch. Re: Jeldan Citadel - Isatis - 18-02-2012 experimented it on my own... horrible annoyingness! Re: Jeldan Citadel - clickeverywhere - 18-02-2012 Another slight problem: http://steamcommunity.com/profiles/76561198013374608/screenshot/468610298928385185?tab=public Bot somehow got behind the fence at the entry. Re: Jeldan Citadel - Hande - 19-02-2012 No need to make any bug reports to this map anymore. It will be removed in next patch. Re: Jeldan Citadel - Kriegstofu - 19-02-2012 Or you could just add the old jeldan without the room (only 1 spawnpoint down at the trebuchet) Re: Jeldan Citadel - arno - 19-02-2012 I like the idea of Kriegstofu. It would be a shame to lose Jeldan Citadel, it's a beautiful map with a few flaws that can be fixed by doing what Kriegstofu says. |