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Jeldan Citadel - Printable Version

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+---- Thread: Jeldan Citadel (/showthread.php?tid=1086)



Jeldan Citadel - Hypernoma - 17-02-2012

Wee problem hande =/

[Image: 4EA4B638B9D7DAE1B4905561237E92FE23792E27]

back spawn point + fence = uh oh


Re: Jeldan Citadel - Straws - 18-02-2012

While you're at it, can you do something about the corner that is right next to the fence? It's a real pain to get bots out of there.
[Image: A37419A8D53E57761430F41AC24FB1B9C6622866]


Re: Jeldan Citadel - Hande - 18-02-2012

Thanks. This map won't be problem in next patch.


Re: Jeldan Citadel - Isatis - 18-02-2012

experimented it on my own... horrible annoyingness!






Re: Jeldan Citadel - clickeverywhere - 18-02-2012

Another slight problem: http://steamcommunity.com/profiles/76561198013374608/screenshot/468610298928385185?tab=public

Bot somehow got behind the fence at the entry.


Re: Jeldan Citadel - Hande - 19-02-2012

No need to make any bug reports to this map anymore.
It will be removed in next patch.


Re: Jeldan Citadel - Kriegstofu - 19-02-2012

Or you could just add the old jeldan without the room (only 1 spawnpoint down at the trebuchet)


Re: Jeldan Citadel - arno - 19-02-2012

I like the idea of Kriegstofu. It would be a shame to lose Jeldan Citadel, it's a beautiful map with a few flaws that can be fixed by doing what Kriegstofu says.