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Separation between Militia and Commando Type AI - Printable Version

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+---- Thread: Separation between Militia and Commando Type AI (/showthread.php?tid=1775)



Separation between Militia and Commando Type AI - Lord_Vallock - 10-04-2012

I would like to see a separation between militia and commando type AI rather than have them all in one. i.e. Huscarls with throwing weapons.
I noticed the new hard mode pikemen(along with the normal mode ones) and i thought they could act like our militia. i.e Polearms + thrown.
Enemies such as huscarls would lose there throwing weapons and stay strictly melee.

Let me know what you all think.

P.S. First suggestion so don't destroy meĀ  Tongue!


Re: Separation between Militia and Commando Type AI - Huscarlton Banks - 10-04-2012

*Imagines Nord Commander Wave with 50 Veteran Pikemen throwing spears, assisted by moar rangers*

Oh gawd no.




Re: Separation between Militia and Commando Type AI - Birdtalon - 10-04-2012

The nords use a different class system than Swadians that's why.


Re: Separation between Militia and Commando Type AI - Lord_Vallock - 12-04-2012

Thanks guys, i see what your saying. They would still have small amounts of ammo and maybe the rangers minimized on thrown units spawn?


Re: Separation between Militia and Commando Type AI - Lord_Vallock - 06-06-2013

Well it was worth a try...