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Tuberculosis's models - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Models and Textures (https://forum.nordinvasion.com/forumdisplay.php?fid=78) +---- Thread: Tuberculosis's models (/showthread.php?tid=18647) |
Tuberculosis's models - Tuberculosis - 25-01-2014 Hey everyone i recently started modling so here is my latest work: Axe: Im going to retexture it at some point but i dont know when. Armour: Its rigged already but i textured the torso, leg and shoulder parts seperatly and dont know how to get it all to work together in openbrf. ![]() I just realized i fucked up the leg part...might just do it again Re: Tuberculosis's models - Legend - 25-01-2014 Omnomnomnom this armor looks legendary ![]() Re: Tuberculosis's models - Thatsmybanana - 25-01-2014 The armour looks nice!, i am just interested how it looks in a walk animation though, the bottom looks a bit solid and non-dlowing. Re: Tuberculosis's models - Tuberculosis - 25-01-2014 (25-01-2014, 09:11 PM)Thatsmybanana link Wrote: The armour looks nice!, i am just interested how it looks in a walk animation though, the bottom looks a bit solid and non-dlowing. yea i need to change something on the leg rigging but couldnt do it while stil mirroring it, should be fixed within seconds, after im finished everything texture related. |