Mount and Blade: Warband patch 1.150 - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Off Topic (https://forum.nordinvasion.com/forumdisplay.php?fid=20) +---- Forum: Mount and Blade (https://forum.nordinvasion.com/forumdisplay.php?fid=69) +---- Thread: Mount and Blade: Warband patch 1.150 (/showthread.php?tid=1876) |
Mount and Blade: Warband patch 1.150 - Birdtalon - 18-04-2012 Version 1.150 Changelog: - In multiplayer, Khergit troop stats have been rebalanced to make them more viable. - Maximum number of players in a multiplayer match has been changed to 200. - Usernames in multiplayer games can now have special characters. - Random rain and fog amounts have been removed in multiplayer. All players now see the same weather. - Lots of new operations, flags and trigger types have been added for the benefit of modders. - New parameters have been added to module.ini for modders, including new order system usage and crouching. - Support for game controllers has been improved. - Troop AI for selecting alternative weapon mode has been added. - Troop AI blunt weapon usage has been fixed. - Troop AI for distant targeting has been fixed. - In multiplayer server filtering, "Compatible with version" checkbox has been renamed as "Compatible with module" and now it checks for both module and its version. - Core resource files and shader files have been made modifiable. - Face generator system now supports multiple meshes to apply deforms. - Volume and priority have been balanced for sounds. - Playing sounds from hard drive option has been added for module system. - Memory usage for resources and navigation meshes have been reduced. - Network data priority values have been updated. - Several crash-to-desktop bug fixes. - Minor translation fixes. - Various other bug fixes. and the effect on NI? [19:06] <@Hande> soon it will blow up Re: Mount and Blade: Warband patch 1.150 - Gismo - 18-04-2012 When did this get released and how do i update to latest? Re: Mount and Blade: Warband patch 1.150 - Wolfsblood - 18-04-2012 if u have steam it will update automatically. if you dont you'll have to go to the taleworlds website and download it from there. Re: Mount and Blade: Warband patch 1.150 - Legend - 18-04-2012 It will probably make the game crashes more rare. Also the item limitations should be raised throughout this patch. And ofc, they have to optimize their code to the new module. Re: Mount and Blade: Warband patch 1.150 - Chris - 18-04-2012 Fortunately I can wait for a manual update so all the bugs are removed first. Re: Mount and Blade: Warband patch 1.150 - DC Terminator - 18-04-2012 (18-04-2012, 06:31 PM)Gismo link Wrote: When did this get released and how do i update to latest? do you have it on steam ? Than it should do it automaticly . Re: Mount and Blade: Warband patch 1.150 - Kwal - 18-04-2012 I suggest not downloading the update until they've uploaded several fixes Re: Mount and Blade: Warband patch 1.150 - Talgion Cheeseliker - 19-04-2012 This would explain why Steam told me that it had finished downloading Mount & Blade: Warband shortly after I turned it on today. Re: Mount and Blade: Warband patch 1.150 - bobthehero - 19-04-2012 Works fine for me. Using steam. Re: Mount and Blade: Warband patch 1.150 - AEF_Dongal - 19-04-2012 Having sound issues across all modules / native with this new patch. |