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Sweet we've got a shot at beating Thor... oh ... *ragequit* - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Discussion & Engagement (https://forum.nordinvasion.com/forumdisplay.php?fid=14) +---- Forum: Dumping Area (NI) (https://forum.nordinvasion.com/forumdisplay.php?fid=87) +---- Thread: Sweet we've got a shot at beating Thor... oh ... *ragequit* (/showthread.php?tid=2165) |
Sweet we've got a shot at beating Thor... oh ... *ragequit* - Flammy - 06-05-2012 60 minute attempt this morning on one of the euro hard servers. roughly 13/16 people were still alive at this point, the final wave before Thor. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Talgion Cheeseliker - 06-05-2012 Yeah, I'd be pissed... Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Birdtalon - 07-05-2012 I don't see what the arrow is pointing to. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - BigBird - 07-05-2012 (07-05-2012, 09:47 AM)Birdtalon link Wrote: I don't see what the arrow is pointing to. Looks like an assassin. badluck. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Kwal - 07-05-2012 Same thing happened to me a couple of days ago, same spot (although less players left). It might need some fixing. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Hande - 07-05-2012 Don't stay near walls when bots respawn. FIXED. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Kwal - 07-05-2012 You will need to have 16 players of some intelligence for that, Hande. Think about it. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Hande - 07-05-2012 This can't be fixed. It is not map fault. Assassins spawn near players so try to stay away from walls when they spawn. Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Flammy - 09-05-2012 (07-05-2012, 01:54 PM)Hande link Wrote: This can't be fixed. It is not map fault. Would it be possible to make assassins spawn at normal spawn, and be invisible until they attack? Or if not at normal spawn (too far or chance to get bugged somewhere) give them a few spawns around the map, especially near where people like to hold? Re: Sweet we've got a shot at beating Thor... oh ... *ragequit* - Hande - 09-05-2012 Their spawn is around random players. It can't be placed by scener. |