NordInvasion Forum
permission to break the rules - Printable Version

+- NordInvasion Forum (https://forum.nordinvasion.com)
+-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7)
+--- Forum: Community Discussion & Engagement (https://forum.nordinvasion.com/forumdisplay.php?fid=14)
+--- Thread: permission to break the rules (/showthread.php?tid=22912)



permission to break the rules - FV_HappyMonk3y99 - 18-05-2014

Lets just start this off with a theoretical situation, lets just say that on wave 20 of hard mode on Hyper's Hell, Ragnar and his wave gets stuck behind a wall which has an open top area. Now lets say that at that moment any developers who could help are either afk or offline and there is no way to get the bots out or kill them(other than barreling and wasting the run). Could we be allowed to build to a position(which is normally against the rules ofc) where we could kill the nords, for example platform stacking. Though afterwards we would have to provide screenshots of what happened and proof that there was no other way of completing the run. I'm only posting this because that theoretical situation was the LK event Yesterday. We finally just barreled Ragnar because we did not want to break the rules for fear of Hyper smashing us into the ground with his banhammer one at a time all the while singing Ba da bing! Ba da ban!(Don't hurt me DSmile


Re: permission to break the rules - Benschie - 19-05-2014

Its not really something the map makers can fix....

It seems to be a problem caused by excessive tomeing, meaning that each time you use the tome it seems to move the set position that the players/nords are meant to spawn at in a random direction each game.
There is no real way to find out what is going on since the .sco will be reset as soon as a new game starts, The only thing the scene workers can do is make the spawning areas bigger and bigger (Like we have been) but even with the biggest spawn areas the nord/player spawns may move to where they are not meant to be.


Re: permission to break the rules - FV_HappyMonk3y99 - 19-05-2014

(19-05-2014, 05:43 AM)Benschie link Wrote:Its not really something the map makers can fix....

It seems to be a problem caused by excessive tomeing, meaning that each time you use the tome it seems to move the set position that the players/nords are meant to spawn at in a random direction each game.
There is no real way to find out what is going on since the .sco will be reset as soon as a new game starts, The only thing the scene workers can do is make the spawning areas bigger and bigger (Like we have been) but even with the biggest spawn areas the nord/player spawns may move to where they are not meant to be.
Is there a known reason why the spawns move or is that still being investigated(or have you given up O.o). This is exactly why i made my suggestion. It would not encourage glitching unless it is in need because it would be necessary to put up screenshots regarding the issue with info alongside like w's event/pub run at x time on y map on z wave. Maybe only have it allowed if it is after or during the last challenge wave(or maybe only on final boss) to make it less likely that players will try to force the situation. I tried to establish certain limitations so that this would not infringe upon the current idea of "how far do i have to go to break the rules?" which is at this point is very clearly written. Thanks for the info, I'd love to get some other feedback in here as to why it should or should not be implemented. The devs have made an amazing mod and I'm confident we can all accept their decisions as what is really best for the community and the themselves.


Re: permission to break the rules - Kanade Tachibana - 19-05-2014

I think, the rules should stay clear. Exceptions "if", "could", "but", I dont know, wont be very helpful.

Bugged, unreachable Nords are pain in the ass, in particular, when it is the final wave, and when you have very bad luck, then no dev is accessible.
But how often does it happen to us? Not very often, live with it, or try to glitch on your own risk, but I think a rule, based on the decisions of players ingame, wont be a good rule, for nobody.

Sorry for my bad english.


Re: permission to break the rules - Suns - 19-05-2014

Possible for a slay option?