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Swadian City - Wall Glitch - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Help & Administration (https://forum.nordinvasion.com/forumdisplay.php?fid=8) +--- Forum: Help & Bug Reports (https://forum.nordinvasion.com/forumdisplay.php?fid=13) +---- Forum: Scenes (https://forum.nordinvasion.com/forumdisplay.php?fid=92) +---- Thread: Swadian City - Wall Glitch (/showthread.php?tid=25051) |
Swadian City - Wall Glitch - CC_Slyy - 10-07-2014 On the map swadian city, if you walk backwards into the wall in my screenshots you can get into the house, attack out of it but nords cannot attack in or get in. http://gyazo.com/4b738c654b0c4672502ec4067be20649 http://gyazo.com/7515dce5f7714ded40853bea046b40cc Re: Swadian City - Wall Glitch - Noname - 10-07-2014 I saw this happening to several players before already, it also appeared when You walked against the right wall after passing the stairs - But not every player was able to go there Re: Swadian City - Wall Glitch - Soviet - 10-07-2014 There's more! Re: Swadian City - Wall Glitch - CC_Slyy - 11-07-2014 It's weired, after posting this thread i tried to get back into the glitch spot but failed to do so. It's like sometimes you can enter but other times you cannot. Re: Swadian City - Wall Glitch - Nka19 - 16-07-2014 Nords can enter, but only if they manage to get through the secret passage (that's at the door collum or whatever its called) Had some fibuls going through on ragnar wave right through the wall in to our base. Can be quite dangerous. Lucky we had a good team. But yah, this walls seems to only bug randomly. Maybe caused by tomes who knows. Re: Swadian City - Wall Glitch - Carolus Rex - 17-07-2014 Repeated usage of tomes is usually what brings on these glitches. Edit: That's my experience of them at least. Re: Swadian City - Wall Glitch - Jetine - 17-07-2014 This glitch also happens without tomes... and from my experience bots also can shoot through the wall when this happens Re: Swadian City - Wall Glitch - YuriTheRed - 29-07-2014 Cades, tomes and mostlikely barrels as well, put lots of stress on props near them, resulting in breaking it's collision mesh, sometimes stress is so strong even barriers break. Patched up barriers a bit and added death traps inside buildings to prevent exploiting |