Reduce NPC Agility/Athletics - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Reduce NPC Agility/Athletics (/showthread.php?tid=2674) |
Reduce NPC Agility/Athletics - Senni - 21-06-2012 Just another quick suggestion . Whilst playing on my commando, there is nothing I hate more, than seeing a bot almost leap backwards out of range of my current swing; then proceeding to step back in and lop my head off >. All the while, I am trying my hardest to keep up with my own movements, but I am too slugish in comparison. On a similar note, having bots like shieldmaidens sprinting past you, whilst you retreat with your shield up, is another common frustration of mine . As kiting no longer seems to be a (significant) problem, there doesn't seem to be a concrete reason for highly athletic bots. So I'm proposing a reduction in athletics (/agility) across the board NPC wise. That or, make their armours heavier (/ours lighter ). Thanks for your time Re: Reduce NPC Agility/Athletics - clickeverywhere - 22-06-2012 I agree with this notion. Currently as a commando, once engaged with a mob in hard mode it is almost impossible to disengage. You'll have to either kill them all or die trying (or lure them over to your alliesĀ ). Re: Reduce NPC Agility/Athletics - Illithar - 22-06-2012 If by "or lure them over to your allies" you mean run behind the nearest commando type, yup that's my strategy. LOL! Re: Reduce NPC Agility/Athletics - clickeverywhere - 22-06-2012 My strategy was more along the lines of "lead them to the redshirts," but I guess your way works too. Returning to the topic at hand, the athletics of the bots is out of hand! But seriously, jokes aside, reducing athletics for bots across the board would help lower level players a lot as well. They have a hard enough time without peasants darting backwards after smacking them with a frying pan. An issue with this would be the back-stepping kiting that melee players often employ -- it would probably become easier and a lot safer -- but as a player, I have no problem with that. Re: Reduce NPC Agility/Athletics - Ryu - 22-06-2012 I support this suggestion. Sometimes its frustrating to miss with my long 2hander(or polearm as pikeman) while those cheater nords hit me with their 1handed swords "at the same time". Re: Reduce NPC Agility/Athletics - Kwal - 22-06-2012 But, wouldn't kiting be the next issue again? Re: Reduce NPC Agility/Athletics - Sparhawk - 22-06-2012 Not with all them map nerfs. I support this idea. Re: Reduce NPC Agility/Athletics - Tarimoth - 22-06-2012 Aye the map nerf should make this possible, support! Re: Reduce NPC Agility/Athletics - Gismo - 22-06-2012 I agree! Re: Reduce NPC Agility/Athletics - Wolfsblood - 22-06-2012 def agree |