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New map - Printable Version

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+--- Thread: New map (/showthread.php?tid=29)

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New map - Paco - 07-11-2011

hey i wanna try to make a map.
But i do it the first time so it takes a while


Re: New map - Jez - 07-11-2011

Sounds awesome, for the scene entry points you have to set the human defender points to 1 and 2, and then i think the attacker bots are scene points 32 -> 48 or something, you might want to double check as they are the same as FullInvasion entry points. It'd be awesome to have some more maps in game. One day i'll get around to finishing the beach assault map Smile


Re: New map - Paco - 07-11-2011

i just saw that it is hard to make a map ( I think)
But i will work on it over this week and i will try it i promise no succes
but now its time for bedSmile


Re: New map - Paco - 07-11-2011

ok after some practice i have a map finished to 50%
but jez how can i send it to you?
how can i give it a name?
How can you erase bushes on the ground?



Re: New map - Jez - 07-11-2011

So i think 'vegetation' is generated everytime the map is loaded and its based on vegetation parameter you give the scene. I used this tutorial for the most part: http://forums.taleworlds.com/index.php?topic=139214.0 might help you Smile


Re: New map - Paco - 07-11-2011

ok i started again because i did it different i finished 15% now


Re: New map - Paco - 07-11-2011

30% finishedSmile
Nords camp Complete
terrain, vegetation 20%
Swadian village or whateverWink 0%
Spawns 0%



Re: New map - Paco - 07-11-2011

jez how can i insert items which platers can us like the restore helath stuff and restore arrosw i foundthe boxes but what do i have to do with it?


Re: New map - Jez - 07-11-2011

If you are making the map in the nordinvasion module, there are a few items, tbfc_box or something which does healing and another one, similarly named that does ammo resupply.


Re: New map - Paco - 07-11-2011

i just have to build it thats it?