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Mastering all crafting professions - Printable Version

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Mastering all crafting professions - Gyros - 25-10-2014

Maybe add the possibility that you are able to pick a second crafting profession after reaching lvl 16 on your first.

For example:
1. Profession---Armorsmith lvl 16 (you need 12800xp for lvl 16)
2. Profession---Blacksmith lvl1 (But now you already need 3200xp for lvl 2,which is the amount you would need to become lvl 8 on your first profession)
3. Profession---Alchemist lvl 1 (Now you need 7200xp for lvl 2, which would be the amount you need to become lvl 12 on your first profession)

I thought that would probably set new aims for high players and it wouldn't make anything "OP" because it would take a very long time to raise your lvls in 2nd and 3rd profession.

Please don't flame me if that idea is crappy...I just thought I post it here.


Re: Mastering all crafting professions - Slayer - 25-10-2014

You know you can create another character?


Re: Mastering all crafting professions - DrWhoCares - 25-10-2014

You know how goddamn annoying it is to make a second character to craft shit? So much goddamn trading, which is a pain.

I support.


Re: Mastering all crafting professions - GrafBlade - 25-10-2014

What's the problem about trading? You can collect your stuff and trade it then. And the trading process itself takes one minute.


Re: Mastering all crafting professions - Noname - 25-10-2014

(25-10-2014, 04:53 PM)GrafBlade link Wrote:What's the problem about trading? You can collect your stuff and trade it then. And the trading process itself takes one minute.
That would depend on what You're crafting - Let's take a wall cade: There are maybe about 30 different crafting materials, it really sucks to trade all the mats, as You need to list all somewhere


Re: Mastering all crafting professions - Chuckwagon - 25-10-2014

(25-10-2014, 04:56 PM)Noname link Wrote:[quote author=GrafBlade link=topic=34244.msg204147#msg204147 date=1414255984]
What's the problem about trading? You can collect your stuff and trade it then. And the trading process itself takes one minute.
That would depend on what You're crafting - Let's take a wall cade: There are maybe about 30 different crafting materials, it really sucks to trade all the mats, as You need to list all somewhere
[/quote]
That will be solved as soon as all of your characters share inventory. So ya, I think that is the fix to all of all problems  Big Grin


Re: Mastering all crafting professions - Barristan - 02-11-2014

This would limit our ability to place things above level 16, so its unlikely we would go for this.