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Traders Valley suggestion/discussion thread - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Scenes (https://forum.nordinvasion.com/forumdisplay.php?fid=79) +---- Thread: Traders Valley suggestion/discussion thread (/showthread.php?tid=35368) |
Traders Valley suggestion/discussion thread - Alpha - 29-01-2015 [align=center] ===== Traders Valley===== [move]Traders Valley suggestion / discussion thread[/move] Post suggestion and discuss recent updates of map here. Please keep spam away from this thread. Re: Traders Valley suggestion/discussion thread - clickeverywhere - 29-01-2015 In regard to the map version being used on January 29th, 2015. You're probably already aware of it, but just in case you aren't: the bots get stuck coming from the spawn with spikes near the... large geographical feature that rises into the sky and connects to a mountain. It also has a shrine nearby. Bots really have a lot of issues pathing around there. Re: Traders Valley suggestion/discussion thread - Alpha - 29-01-2015 (29-01-2015, 06:34 PM)clickeverywhere link Wrote: In regard to the map version being used on January 29th, 2015. It's fixed. Thanks. Re: Traders Valley suggestion/discussion thread - Deer - 30-01-2015 (29-01-2015, 06:34 PM)clickeverywhere link Wrote: ...large geographical feature that rises into the sky and connects to a mountain.it's called a "natural bridge", click Re: Traders Valley suggestion/discussion thread - Irolltwenties - 30-01-2015 (30-01-2015, 02:55 AM)Deer link Wrote: [quote author=clickeverywhere link=topic=39076.msg218220#msg218220 date=1422556461]it's called a "natural bridge", click [/quote] No you. |