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Hyper's Hell Ai Pathing Bug - Printable Version

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Hyper's Hell Ai Pathing Bug - Looter - 27-01-2016

- Map name: Hyper's Hell
- Picture(s): - Other details: Just noticed what the ai were doing, shielding there results in the ai standing behind the shielder. It didn't occur for longer than the round itself, didn't expect ai to follow us to behind shielder instead of in front.


Re: Hyper's Hell Ai Pathing Bug - Alpha - 27-01-2016

Should be fixed for the next release.

Thanks for report.