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[Submission] Mud & Blood [Screenshots + Status Report + Notes] - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Scenes (https://forum.nordinvasion.com/forumdisplay.php?fid=79) +---- Thread: [Submission] Mud & Blood [Screenshots + Status Report + Notes] (/showthread.php?tid=514) Pages:
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Mud & Blood [Screenshots + Status Report + Notes] - MrShovelFace - 28-12-2011 Senario: The nords have found a way to ford the river that has long kept them at bay and now intend to plunder the town on the other side. Defend the towns people for as long as you can still fight and pray that it rains soon! Screenshots: Status Report: Finished the map as it will be seen by the player Finished AI Pathing Finished keeping assholes inside the map Current Task: adding clutter and useless doodads Notes: The stairs in the picture are horse friendly Ignore any floating buildings you see as those are for visual effect when viewed from the playable map area (they make the city look bigger) The barren moon-like land scape is temporary until i get the AI mesh down The black mountains you see on the edges are left overs from the swadian town map that i used as a base for this map and for some reason i cannot remove them which irritates me to no end Re: Mud & Blood [Screenshots + Status Report + Notes] - Rodrick - 29-12-2011 This is the greatest map I've ever played! Such incredible floor, and sky! Incredible! Re: Mud & Blood [Screenshots + Status Report + Notes] - ComradeTemuzu - 29-12-2011 More details. The mountains on other side of the river need to look like something else than a badly textured wall. Otherwise, seems like a simple, clean grinding map. Re: Mud & Blood [Screenshots + Status Report + Notes] - MrShovelFace - 29-12-2011 (29-12-2011, 02:00 AM)ComradeTemuzu link Wrote: More details. The mountains on other side of the river need to look like something else than a badly textured wall. the mountain on the other side is not a visable element when playing this map plus it was a leftover from the swadian town map that i used as a base and just comes back when i try to flatten it Re: Mud & Blood [Screenshots + Status Report + Notes] - ComradeTemuzu - 29-12-2011 Why is it there then? Re: Mud & Blood [Screenshots + Status Report + Notes] - MrShovelFace - 29-12-2011 because as said one post above yours i cannot remove it Re: Mud & Blood [Screenshots + Status Report + Notes] - Hande - 29-12-2011 You should have taken clean map platform if that is your case. But when you think you are finished and want it for testing, send files to me. Re: Mud & Blood [Screenshots + Status Report + Notes] - Hasan - 29-12-2011 Good job *Thumbs up* Re: Mud & Blood [Screenshots + Status Report + Notes] - Johao - 29-12-2011 Love the variety that the mappers have been producing. Keep it up, I want to fight Nords in space. ![]() Re: Mud & Blood [Screenshots + Status Report + Notes] - ComradeTemuzu - 29-12-2011 I made a map for Bear Force II, an asteroid belt, but it wouldnt fit, really. |