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Few questions about some numbers (dmg values) - Printable Version

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Few questions about some numbers (dmg values) - Mr.Peso - 08-01-2013

So here they are, my few questions:

Dmg bonuses:

Whats the exact dmg bonus of Powerstrike/Powerthrow/Powerdraw/WPF points8%/10%/14% (Max is [(1 + 4) * 14%] =  70% )/(WPF*0.01*0.15+0.85)

Speed bonuses:

Whats the speed bonus of WPF/Athletics? (WPF on weapons/reload, Ath on walking speed) ATH: 4-5 agi

Attributes:

Whats the bonus of STR/AGI on speed/dmg ?  STR: 1/5 of a point of raw dmg

Hope someone can enlighten me ;-) ,


Peso

thx for the answers!


Re: Few questions about some numbers (dunno where to put) - Jarold - 09-01-2013

I think PS/PD/PT vary in how much they increase damaged but I think they're inbetween 8-12%.

Athletics is an unknown amount I think, WPF increases damage and speed the more points are in a skill. ( Don't know specifics )

1 STR point give 1 hp and a small damage increase that's like 3 points of str add 1 point of damage I believe.

AGI just slightly effects movement speed.

Play native singleplayer in warband to learn more about stats though.


Re: Few questions about some numbers (dunno where to put) - ughgh - 09-01-2013

http://forums.taleworlds.com/index.php?topic=168722.msg4090900.html#msg4090900


Re: Few questions about some numbers (dunno where to put) - Huscarlton Banks - 09-01-2013

Agility does not affect attack speed, it just makes you run faster.


Re: Few questions about some numbers (dunno where to put) - Lemon - 09-01-2013

(09-01-2013, 03:29 AM)Huscarlton Banks link Wrote: Agility does not affect attack speed, it just makes you run faster.
According to the Warband Native it is correlated with attack speed, with no affect on movement speed. Is it changed in this mod?


Re: Few questions about some numbers (dunno where to put) - ughgh - 09-01-2013

Go in singleplayer and import a character with 999 agility and no proficiency.


Re: Few questions about some numbers (dunno where to put) - Sphinx - 09-01-2013

(09-01-2013, 04:03 AM)Lemon link Wrote: [quote author=Huscarlton Banks link=topic=8813.msg72233#msg72233 date=1357702151]
Agility does not affect attack speed, it just makes you run faster.
According to the Warband Native it is correlated with attack speed, with no affect on movement speed. Is it changed in this mod?
[/quote]

Warband native ? You got that from the code or from a website ? Many websites have different answers and they often conflict each other.

Like Ughgh's link, trust CMP , he's the main dev of cRPG and he knows his shit Tongue


Re: Few questions about some numbers (dunno where to put) - Barristan - 09-01-2013

(09-01-2013, 04:03 AM)Lemon link Wrote: [quote author=Huscarlton Banks link=topic=8813.msg72233#msg72233 date=1357702151]
Agility does not affect attack speed, it just makes you run faster.
According to the Warband Native it is correlated with attack speed, with no affect on movement speed. Is it changed in this mod?
[/quote]

It is a common misconception but it is not correlated in this mod or native regardless of what the game manual says.


Re: Few questions about some numbers (dunno where to put) - Mr.Peso - 09-01-2013

(09-01-2013, 02:57 AM)ughgh link Wrote: http://forums.taleworlds.com/index.php?topic=168722.msg4090900.html#msg4090900
Thats what I`m lookin for, thanks!
Hope the Dev' s here haven' t changed it Big Grin


Re: Few questions about some numbers (dunno where to put) - Huscarlton Banks - 09-01-2013

NordInvasion uses the default values.

Power Strike is 8% per rank
Power Throw is 10% per rank, item requirement does not change this.
Power Draw is 14% per rank, up to a maximum bonus of [(1 + 4) * 14%] =  70%
Each point of Strength gives 1/5th of a point of raw damage for non-crossbow attacks.
Each point of Athletics is about equal to 4-5 points of Agility.

The formula for WPF damage bonus is (WPF*0.01*0.15+0.85), with a proficiency of 100 being a multiplier of one (no effect), proficiencies lower than 100 having a damage penalty, proficiencies higher than 100 have a damage bonus.

Nobody has posted the exact formula for the swing speed changes that accompany proficiency changes, because each weapon and swing has a different speed (and reach, for that matter).