Remove AI cavarly - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Remove AI cavarly (/showthread.php?tid=665) |
Remove AI cavarly - ComradeTemuzu - 09-01-2012 "WHAT THE HELL ARE YOU MAD?!" Yes. And no. Youre propably wondering why the hell would I want to remove AI cavarly. Well, there are a few good reasons, and Ill list them right away. AI Cavarly: Pros
Cons
Got that? Lets recap: Cavarly gets stuck in places due to the bad riding AI which also makes them easy to defeat by using environment, maps are harder to make when we have to think of the cavarly getting into places, and Nords using horses is simply against the canon. You might be wondering what would replace cavarly. Well, ranged units for one. Theres not many of those, and they do offer a nice challenge, without most of the AI glitches. Discuss. Re: Remove AI cavarly - Johao - 09-01-2012 I agree, we cant have half-siege game maps due to calvary restrictions. Although, that would certainly mean less horde diversity, there should be different game modes (close quarters and open field) to even out the fustration. That way, calvary players wont complain having to play in a cav unfriendly map. Re: Remove AI cavarly - Dax - 09-01-2012 i like the cav wave loads of XP for the players that like XPÂ ;D Re: Remove AI cavarly - Kwal - 09-01-2012 I agree, all the times I've made it to the prince wave is because of exploiting the cavalry AI of the knights and it doesn't even suit the Nords. However, Nord cavalry does make it harder for our horsemen since they continuously have enemies on their tail and really can't afford a misstep. More archers and pikemen could work here, but I have a feeling the kiting will become too easy.. Re: Remove AI cavarly - Daenerys - 09-01-2012 "WHAT THE HELL ARE YOU MAD?!" It is so funny to watch how nord cavalry crush unaware and reckless swadia recruits. Seriously nord cavalry makes hardest and most interesting challenge for swadia cavalry. Re: Remove AI cavarly - Lav - 09-01-2012 I have defended cavalry numerous times on these boards. But frankly, I wouldn't mind a map or two with disabled horses (that is, even if you take one, you still spawn footed, and bots spawn footed too). As per the original suggestion though, I'm not sure. Personally I think if we remove AI cavalry, player cavalry should be removed as well. But then there's no Swadia remaining - I mean, a pure-infantry faction with archers for ranged combat == Nords in my book, and then the mod could as well be named "Nord Civil War". :-( Re: Remove AI cavarly - Senni - 09-01-2012 (09-01-2012, 07:37 PM)Kwal link Wrote: I agree, all the times I've made it to the prince wave is because of exploiting the cavalry AI of the knights and it doesn't even suit the Nords. However, Nord cavalry does make it harder for our horsemen since they continuously have enemies on their tail and really can't afford a misstep. More archers and pikemen could work here, but I have a feeling the kiting will become too easy..Hardest bit about the knight wave for cav is the archers, even before the nerf. Get your approach wrong and you get your horse taken out from underneath you :/. EDIT: should have mentioned dodging cav is easy Re: Remove AI cavarly - ComradeTemuzu - 09-01-2012 (09-01-2012, 09:00 PM)Lav link Wrote: I have defended cavalry numerous times on these boards.Word. That would be a good alternative. |