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Item breakdown - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Item breakdown (/showthread.php?tid=6999) |
Item breakdown - silly_rabbit - 30-01-2013 I think it would be nice if we could breakdown items (any) into crafting components. Re: Item breakdown - Gismo - 30-01-2013 Infinite XP yay!!!! Re: Item breakdown - silly_rabbit - 30-01-2013 Yes, it could happen though there are ways to prevent it. For instance, if breaking down an item gives you less components than what it takes to make it. Re: Item breakdown - Jalau - 30-01-2013 Nice idea yes and there are some ways to prevent from that! Re: Item breakdown - Barristan - 02-02-2013 We would prefer not to implement this, especially at the moment, because the economy is still transitioning to new mats. Adding item breakdown would also make the decision to forge a weapon less meaningful. Re: Item breakdown - human_being - 03-02-2013 (02-02-2013, 02:03 AM)Barristan link Wrote: We would prefer not to implement this, especially at the moment, because the economy is still transitioning to new mats. Adding item breakdown would also make the decision to forge a weapon less meaningful./this. I like the way it is right now ![]() |