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Remove server join on wave 13 - Printable Version

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Remove server join on wave 13 - Forward - 06-07-2019

As title says.

(06-07-2019, 02:40 PM)Kaasovic Wrote: Please be a bit more descriptive if you want us to consider this request. The title has a lot of different meanings and we can't look into your brain to figure out exactly what you want

When new players join already running server it creates great effort/loot chance disbalance between players and encourage server hopping. Instead starting new runs should be encouraged.

Partial solution of this might be disabling ability for new joining players to be respawned after wave 12 end if they were not playing on wave 1-12 (so if someone crashed and rejoined he might be respawned).

Hope it's descriptive enough.


RE: Remove server join on wave 13 - Julia. - 06-07-2019

What if someone crashed?


RE: Remove server join on wave 13 - Kriegstofu - 06-07-2019

might be better to just get kiting servers with a 2 person limits xD


RE: Remove server join on wave 13 - Forward - 06-07-2019

(06-07-2019, 02:25 PM)Julia. Wrote: What if someone crashed?

I meant new players, not someone who already played in the run. Like new players can join, but can't respawn if they were not playing on any wave beteen 1 and 12.

(06-07-2019, 02:29 PM)Kriegstofu Wrote: might be better to just get kiting servers with a 2 person limits xD

Kaasovic already said no even to 8-players servers when we're discussing it here last year.


RE: Remove server join on wave 13 - Kaasovic - 06-07-2019

Please be a bit more descriptive if you want us to consider this request. The title has a lot of different meanings and we can't look into your brain to figure out exactly what you want


RE: Remove server join on wave 13 - Julia. - 06-07-2019

(06-07-2019, 02:33 PM)Forward Wrote:
(06-07-2019, 02:25 PM)Julia. Wrote: What if someone crashed?

I meant new players, not someone who already played in the run. Like new players can join, but can't respawn if they were not playing on any wave beteen 1 and 12.

(06-07-2019, 02:29 PM)Kriegstofu Wrote: might be better to just get kiting servers with a 2 person limits xD

Kaasovic already said no even to 8-players servers when we're discussing it here last year.

So you want that if I happen to join the server W11 I am not allowed to spawn W13?

Just no.


RE: Remove server join on wave 13 - Forward - 06-07-2019

(06-07-2019, 02:40 PM)Kaasovic Wrote: Please be a bit more descriptive if you want us to consider this request. The title has a lot of different meanings and we can't look into your brain to figure out exactly what you want

Fixed first post.

(06-07-2019, 02:45 PM)Julia. Wrote:
(06-07-2019, 02:33 PM)Forward Wrote:
(06-07-2019, 02:25 PM)Julia. Wrote: What if someone crashed?

I meant new players, not someone who already played in the run. Like new players can join, but can't respawn if they were not playing on any wave beteen 1 and 12.

(06-07-2019, 02:29 PM)Kriegstofu Wrote: might be better to just get kiting servers with a 2 person limits xD

Kaasovic already said no even to 8-players servers when we're discussing it here last year.

So you want that if I happen to join the server W11 I am not allowed to spawn W13?

Just no.

Playing first 12 waves should be encouraged, not server hopping.


RE: Remove server join on wave 13 - Mercy - 06-07-2019

playing first 12 waves is encouraged by the xp and loots you get there.


RE: Remove server join on wave 13 - Sir Baron - 06-07-2019

(06-07-2019, 02:21 PM)Forward Wrote: As title says.

(06-07-2019, 02:40 PM)Kaasovic Wrote: Please be a bit more descriptive if you want us to consider this request. The title has a lot of different meanings and we can't look into your brain to figure out exactly what you want

When new players join already running server it creates great effort/loot chance disbalance between players and encourage server hopping. Instead starting new runs should be encouraged.

Partial solution of this might be disabling ability for new joining players to be respawned after wave 12 end if they were not playing on wave 1-12 (so if someone crashed and rejoined he might be respawned).

Hope it's descriptive enough.
So make wave 12 not a spawn wave?
Make it so if you join after wave 9 you can't be tomed?

Can I ask what the point of this is?


RE: Remove server join on wave 13 - PioPio - 06-07-2019

I don't think that players that just ended their run should be unable to join another server just because it's w12. Imagine if like 3-4 people left the server before w12 spawn. The run gets a lot harder to finish without other people being able to fill in the spots. Not a very good idea imo.