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Market horses variations - Jean Badou - 20-01-2025 Currently, we have 14 base horses, with the exact same stats for each rider tier. Something that could be done (if there's going to be a new client release) would be to have horse stats variations. I'd suggest each different tier gets at one horse with the current stats, and the other horses with a different speed/maneuver combinaison. With this change, we could have one destrier with 46 speed/43 maneuver, another one with 42 speed/47 maneuver. The trade off could be interesting for some classes who need the horse speed more than the maneuver, such as the horse archers or lancers. Higher maneuver would fit better the 1 handed + shield players. Also, it would be nice to enable nords damaging player ridden horses, as medic boxes can be used to heal horses as well as the rider at the moment, this would give the horse armors an actual purpose as well. RE: Market horses variations - DR. - 20-01-2025 Use to be more diversity in stats in 2015 or something like that before they added horse armour I still have a few that you cant use I swear I had one you could sell for 501k and never sold it maybe they got rid of it because they thought no one had it also these prices are weird like when the update came out it was you got like 1g more Idk this is weird must of happened in the last 5 years Was one that use to cost 1mill NKA use to have it and it was so cool to see but overpriced even for me back in the day so it was rare as fuck RE: Market horses variations - ReaPsoT - 20-01-2025 Frankly, I think horse armor should be used for looks only. RE: Market horses variations - Chaos Laicosin - 20-01-2025 Depending on how fancy you wanna get (or on the limits of game functionality) you could also add in a new crafting tree for something like a cavalry tactician. Could train/tame horses, craft lances and horse armour, craft cavalry fortifications like the cheval de frise that could damage/kill enemy mounts if they run over them. |