Weekly Community Quests - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Weekly Community Quests (/showthread.php?tid=8307) |
Weekly Community Quests - Mr_Moustashio - 17-03-2013 I was thinking have a weekly community quest so something like if X amount of nords in a category are killed within the week the community gets an increased drop rate for a day an example could be: 2500 x Nord Rangers 1000 x Nord Snipers 250 x Eniherjar Rangers And then the reward could be something like increased drop rates for a day from einherjar snipers (if they still drop hurricane bows) or have a poll with a few choices and let people decide what reward they want. A poll could also be used to decide which quest gets chosen for the week. Re: Weekly Community Quests - Drunken Monkey - 17-03-2013 Great idea! Re: Weekly Community Quests - FF_Skywalker - 17-03-2013 Add more like 10k Rangers and 5000 snipers and 5000 eiherjar and redward is a good bow and you can make the quest only one time. Re: Weekly Community Quests - Maroon - 17-03-2013 Of course, it would depend on the current killing rate, but if implementable, it's a very good idea! Re: Weekly Community Quests - Motte - 18-03-2013 Great idea! There finally might be another reason to kill them shieldmaidens (variety of enemies as the weeks go by would be nice) other than "Well, we somehow have to get to wave 3, dont we?". Re: Weekly Community Quests - The Wolf - 23-03-2013 Yeah, nice idea. I would change the reward to an drop amount boost instead of chance boost tho, we don't want the market of legendaries go in a depression Re: Weekly Community Quests - Lord Striker - 23-03-2013 (23-03-2013, 05:53 PM)The Wolf link Wrote: Yeah, nice idea. I would change the reward to an drop amount boost instead of chance boost tho, we don't want the market of legendaries go in a depression I think if there's a higher drop chance, a higher amount of drops is caused Re: Weekly Community Quests - The Wolf - 23-03-2013 (23-03-2013, 06:40 PM)Lord Striker link Wrote: [quote author=The Wolf link=topic=11168.msg93138#msg93138 date=1364061188] I think if there's a higher drop chance, a higher amount of drops is caused [/quote] Not really, there's a slight difference But I just thought my idea over and I found some gaps. It's best if we just leave it at an XP increase. Re: Weekly Community Quests - Barristan - 05-04-2013 Interesting, we are busy with the 0.5.0 patch at the moment, but we will look at this in the future. |