Fully controllable Ballista - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Fully controllable Ballista (/showthread.php?tid=8448) Pages:
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Fully controllable Ballista - Pikeman - 24-03-2013 Just saw this in the c-rpg mod, looks awesome and i think it would be nice if we had one of these in NI (it suits the NI setting). its accurate,takes 10 seconds to reload and one shot kills everyone, (except boss) ? What do you guys think? Could we import this ? To make it better it would be nice if we could deploy this just like the barricade ! and it should cost about 10 milion Re: Fully controllable Ballista - The Wolf - 24-03-2013 It have already been suggested, but I think it's going to appear as a in-map item rather than a engineer item... If it appears at all Re: Fully controllable Ballista - Legend - 24-03-2013 http://forum.nordinvasion.com/index.php?topic=3304.0.html Also see point four : http://forum.nordinvasion.com/index.php?topic=184.msg1353.html#msg1353 Re: Fully controllable Ballista - Pikeman - 24-03-2013 Thanks, didn't know someone else posted this before me. but looking at the other ballista topic people seem to be upset with having to modify it to fire slow and other stuff. Well this ballista i saw in crpg is a bit different then the other one, it takes a lot of time to reload it (about 10 sec) and you have to put some kind of throwing spears into it. Would be cool to have it this way so its balanced and runs out of ammo and you have to replenish it. Re: Fully controllable Ballista - Carolus Rex - 24-03-2013 In that case i think you should need a pikeman for ammo, a commando to load it and a sniper or sharpshooter to fire it. Just cuz it's pretty much a one hit. Re: Fully controllable Ballista - Slayer - 24-03-2013 I like that idea carolus Re: Fully controllable Ballista - _Sophie_ - 24-03-2013 It would give the modification a whole other view. Great suggestion. ;D Re: Fully controllable Ballista - cyberstorm - 24-03-2013 (24-03-2013, 01:08 PM)Carolus Rex link Wrote: In that case i think you should need a pikeman for ammo, a commando to load it and a sniper or sharpshooter to fire it.Yabu was wrong! das_D said something intelligent Re: Fully controllable Ballista - Ramos_Caoliki - 24-03-2013 Requiring a whole team to use it would be too awkward it would be better to have a single person operating it. Or you could take something more modern like a Ribault and just have that fire 8 barrels in a volley. Re: Fully controllable Ballista - WheresmyLiquor - 24-03-2013 No thanks i think devs want the game harder for us not easier :p |