Auction Hall - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Auction Hall (/showthread.php?tid=9943) |
Auction Hall - Gutsman - 13-05-2013 Currently it is more of a marketplace and with the recent auction I thought the auction hall could do with a little "make-over". Please leave your opinions down below. P.S if someone has already made a post like this I am sorry but I could not find one. Re: Auction Hall - Krilline - 13-05-2013 It's not a bad idea for me Re: Auction Hall - Jalau - 13-05-2013 I would prefer the NordInvasion Auction with Bid's etc. And Instant Buy Option. Re: Auction Hall - Krilline - 13-05-2013 (13-05-2013, 06:00 PM)Jalau link Wrote: I would prefer the NordInvasion Auction with Bid's etc. And Instant Buy Option.Nordinvasion Auction is not all the day Re: Auction Hall - Gutsman - 13-05-2013 (13-05-2013, 06:00 PM)Jalau link Wrote: I would prefer the NordInvasion Auction with Bid's etc. And Instant Buy Option. That is sort of what I am meaning except players put things up instead of the devs/admins and with the minimum price it doesn't need to be something like 10 the player sets it to what they want so say a small lump of lead minimum 60k buyout 65k or something or no buyout(chosen by the seller) meaning when the auction ends whoever has the highest bid gets it. Re: Auction Hall - Jalau - 13-05-2013 Yes. Would be really amazing! Re: Auction Hall - Punishment™ - 13-05-2013 Just like the system they have in WoW? Yes please. Re: Auction Hall - Yabu - 13-05-2013 Have been waiting for this for a while. I presume this is something they might look at after 5.0. Re: Auction Hall - Gutsman - 13-05-2013 Edited the OP with a couple of suggestions now. Re: Auction Hall - Hypernoma - 13-05-2013 As I said on IRC earlier, I'll look at this after 0.5.0 |