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Thread: Client Release 0.4.2 - They're here!
Post: Re: Client Release 0.4.2 - They're here!
Had tons of fun last night - thanks again for all of the work you guys put into this mod. The war pick speed buff is much appreciated. |
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Makagulfazel |
News & Updates
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54 |
29,496 |
10-04-2012, 06:16 PM |
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Thread: The Legendary Item Thread
Post: Re: The Legendary Item thread
The dreaded war pick is now 99 sexy units of speed. |
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Makagulfazel |
Strategies and Guides
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3,273 |
1,817,883 |
10-04-2012, 03:49 PM |
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Thread: Client Release 0.4.2 - They're here!
Post: Re: Client Release 0.4.2 - They're here!
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Makagulfazel |
News & Updates
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54 |
29,496 |
09-04-2012, 10:29 PM |
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Thread: Client Release 0.4.2 - They're here!
Post: Re: Client Release 0.4.2 - They're here!
Must.. get.. off.. work.. |
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Makagulfazel |
News & Updates
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54 |
29,496 |
09-04-2012, 10:23 PM |
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Thread: Client Release 0.4.1 - Armory Repairs
Post: Re: Client Release 0.4.1 - Armory Repairs
Changing the item colors is nice - they now make sense!
Small suggestion/gripe: I've been using the Great Strange sword a lot more lately because of the war pick nerf. Can we give it a little more oom... |
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Makagulfazel |
News & Updates
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56 |
27,108 |
09-04-2012, 05:01 PM |
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Thread: Client Release 0.4.0 - Garlic Horse Sausage
Post: Re: Client Release 0.4.0 - Garlic Horse Sausage
I try to avoid them and only attack when they're poking someone else. I do not support unconscionable penetration upon my person. |
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Makagulfazel |
News & Updates
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175 |
76,127 |
05-04-2012, 08:49 PM |
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Thread: Client Release 0.4.0 - Garlic Horse Sausage
Post: Re: Client Release 0.4.0 - Garlic Horse Sausage
Difficulty increased across the board? I like that.
Does anyone know if any other legendaries were nerfed? Just curious - I'm not necessarily against the dreaded warpick nerf.
Veteran pikemen are assh... |
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Makagulfazel |
News & Updates
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175 |
76,127 |
05-04-2012, 02:59 PM |
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Thread: Your favorite album of all time
Post: Re: Your favorite album of all time
Fantastic Planet - Failure
http://www.youtube.com/watch?v=7NON4mQmCts
http://www.youtube.com/watch?v=M2Z2QjsmjWM
Great stuff if you love 90's rock. |
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Makagulfazel |
Music
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18 |
6,859 |
31-03-2012, 04:55 PM |
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Thread: The New House Banner Ingame Thread
Post: Re: The New House Banner Ingame Thread
HaHA! Dangly parts.
Uhmm, sooo.. Sorry for being a turd, but I'd like to have this revision added instead.
http://desmond.imageshack.us/Himg109/scaled.php?server=109&filename=worthlessbannerstrippe... |
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Makagulfazel |
Recruitment
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200 |
64,629 |
31-03-2012, 04:58 AM |
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Thread: A note about the future
Post: Re: A note about the future
He's going to punch everything to death.
Swadian monk as a future class? Y/N/M?
EDIT:
That was a joke post, but the more I think about it, the more I like the sound of a Swadian Brawler/Monk/Whatev ... |
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Makagulfazel |
News & Updates
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170 |
77,650 |
30-03-2012, 09:06 PM |
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Thread: The New House Banner Ingame Thread
Post: Re: The New House Banner Ingame Thread
http://desmond.imageshack.us/Himg853/scaled.php?server=853&filename=worthlessbanner.jpg&res=medium
A10, please. 'Cause nobody gets the purple unicorn. |
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Makagulfazel |
Recruitment
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200 |
64,629 |
29-03-2012, 11:25 PM |
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Thread: A note about the future
Post: Re: A note about the future
Sometimes I like to run around fist pumping with my sword and board to intimidate the next wave of Nords.
Please, Dag - think about the fist pumpers. |
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Makagulfazel |
News & Updates
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170 |
77,650 |
29-03-2012, 07:19 PM |
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Thread: A note about the future
Post: Re: A note about the future
I will hug you the only way I can - with my kicks. |
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Makagulfazel |
News & Updates
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170 |
77,650 |
28-03-2012, 08:38 PM |
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Thread: A note about the future
Post: Re: A note about the future
Conqueror_Worm link Wrote: (28-03-2012, 06:19 PM)
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All players, even those not Cavalry will receive a full respec and all their class points back with this patch (you will keep your melee and range... |
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Makagulfazel |
News & Updates
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170 |
77,650 |
28-03-2012, 06:24 PM |
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Thread: A note about the future
Post: Re: A note about the future
I can understand the cavalry players becoming upset, but I think this change will be for the good of the mod. The bot cavalry are exploitable, making them unintentionally easier than units below them.... |
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Makagulfazel |
News & Updates
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170 |
77,650 |
28-03-2012, 04:48 PM |
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Thread: Got fliff?
Post: Re: Got fliff?
Huscarlton_Banks link Wrote: (25-03-2012, 01:22 AM)
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Causing support items to diminish/break with use would not create a gold sink, because the gold is just going to other players.
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True, more o... |
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Makagulfazel |
Feature Requests
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20 |
5,656 |
26-03-2012, 10:09 PM |
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Thread: Got fliff?
Post: Re: Got fliff?
Is there any way to make deployable shields, medkits, barricades, supply boxes, etc. diminish with use? That way people will need a constant supply of them instead of getting an unlimited supply with ... |
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Makagulfazel |
Feature Requests
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20 |
5,656 |
24-03-2012, 09:02 PM |
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Thread: Got fliff?
Post: Re: Got fliff?
I've never really tried to mod Warband, so I'm ignorant on the subject. But, are those 8 armor/weapon slots hard coded into the game? Can they be added/removed? Also, I'm not sure if you have the tool... |
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Makagulfazel |
Feature Requests
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20 |
5,656 |
23-03-2012, 10:06 PM |
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Thread: Got fliff?
Post: Re: Got fliff?
Yeah, vanity armor is probably the most impractical option. Implementation would probably be a pain in the ass, if at all possible. We were just racking our brains trying to think of ways to have the ... |
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Makagulfazel |
Feature Requests
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20 |
5,656 |
23-03-2012, 09:15 PM |
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Thread: Delete all messages button/link
Post: Re: Delete all messages button/link
Mmm, I feel cleansed.
I imagine this is a similar feeling to having your colon cleansed. |
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Makagulfazel |
Feature Requests
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3 |
1,010 |
23-03-2012, 06:19 PM |