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Blacksmith Workshop
#11
Ok. Update will be soon.
As free as an eagle in the sky...
My chars
Headhunters_FireTroll-46 lvl commando+xbow
[DP]FireGoblin-45 lvl sniper+inf
Headhunters_FireOrc-21 lvl heavy crossbowman
DP_FireOgre-43 lvl pikeman
[Image: 21076638.png]
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#12
Some news-I'm making armor Smile
As free as an eagle in the sky...
My chars
Headhunters_FireTroll-46 lvl commando+xbow
[DP]FireGoblin-45 lvl sniper+inf
Headhunters_FireOrc-21 lvl heavy crossbowman
DP_FireOgre-43 lvl pikeman
[Image: 21076638.png]
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#13
Hey, I'm alive!And I brought some 2h sword!See 1st post!
As free as an eagle in the sky...
My chars
Headhunters_FireTroll-46 lvl commando+xbow
[DP]FireGoblin-45 lvl sniper+inf
Headhunters_FireOrc-21 lvl heavy crossbowman
DP_FireOgre-43 lvl pikeman
[Image: 21076638.png]
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#14
nice stuff u got there
IGN: CC_King_Hot_Dog, CC_Earl_Hot_Dog, CC_Lord_Hot_Dog, CC_Baron_Hot_Dog, CC_Count_Hot_Dog

Legendarys I have found: Sunpike
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#15
New 2hander looks nice and evil Art2X Smile. I suggest you to check topics like creating specular maps and normal maps from diffuse map to improve the quality of how they (will) look in game. Keep them coming Smile.
Attack of the smileys! Beware!
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#16
Ryu, this sword has normal ans specular map :O
As free as an eagle in the sky...
My chars
Headhunters_FireTroll-46 lvl commando+xbow
[DP]FireGoblin-45 lvl sniper+inf
Headhunters_FireOrc-21 lvl heavy crossbowman
DP_FireOgre-43 lvl pikeman
[Image: 21076638.png]
Reply
#17
(21-08-2012, 09:17 PM)Ryu link Wrote: New 2hander looks nice and evil Art2X Smile. I suggest you to check topics like creating specular maps and normal maps from diffuse map to improve the quality of how they (will) look in game. Keep them coming Smile.

Check what i wrote again Smile. Now, as in your only in-game example claymore for now, i cant see any specular or normal map effect in those screenies; hence why i told that mate Wink.

You're probaby using material settings(i assume) to give your model specularity and bumpiness in 3d prog. you use to take renders. If that one(in-game claymore) also has specular map and normal map(bump map) on it, these maps; or materials settings in "openbrf" need to be fixed as they are not effecting the model properly.
Attack of the smileys! Beware!
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#18
(22-08-2012, 12:08 PM)Ryu link Wrote: [quote author=Ryu link=topic=4378.msg45311#msg45311 date=1345583830]
New 2hander looks nice and evil Art2X Smile. I suggest you to check topics like creating specular maps and normal maps from diffuse map to improve the quality of how they (will) look in game. Keep them coming Smile.

Check what i wrote again Smile. Now, as in your only in-game example claymore for now, i cant see any specular or normal map effect in those screenies; hence why i told that mate Wink.

[/quote]
I simply forgot to set shader Big Grin
As free as an eagle in the sky...
My chars
Headhunters_FireTroll-46 lvl commando+xbow
[DP]FireGoblin-45 lvl sniper+inf
Headhunters_FireOrc-21 lvl heavy crossbowman
DP_FireOgre-43 lvl pikeman
[Image: 21076638.png]
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#19
Show new screenies with shaders! And i wanna see other weapons as well in game too.

If something went wrong(or will go wrong) just pm me, i can send you some material settings, material brfs or specular-normal map samples etc. mate, good luck Smile.
Attack of the smileys! Beware!
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#20
Other weapons will be soon screeshted in game.Simply have no time, working on mod, need to make models Smile
Ah, forgot-Silver Hunter Bow was added!
As free as an eagle in the sky...
My chars
Headhunters_FireTroll-46 lvl commando+xbow
[DP]FireGoblin-45 lvl sniper+inf
Headhunters_FireOrc-21 lvl heavy crossbowman
DP_FireOgre-43 lvl pikeman
[Image: 21076638.png]
Reply




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