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1.11.0 Client Release
#51
(31-10-2018, 03:41 PM)Malong Wrote:
(31-10-2018, 03:35 PM)derJaeger Wrote:
(31-10-2018, 02:46 PM)Malong Wrote:
(31-10-2018, 02:44 PM)Kaasovic Wrote:
(31-10-2018, 02:34 PM)Malong Wrote: This reads a lot like a nerf. Prior to this patch, the common play pattern was to hold 2 sets of MSK for 6 charges and refill while using them, such that the refill and usage were concurrent. The net effect is that as the healer used the last or penultimate charge, the kits gets refilled immediately afterwards. But now it reads like you can only refill after using your charges and there will be a 15-second gap before you can heal again, so there is no way for a single player to continually heal with no interruptions in available respect. Is this a correct interpretation? If so, was this intended and was dedicated healing on two waves so powerful that it had to be nerfed?

I wanted to make support more personal. I still think by timing your heals right, with other people on the server, it is still possible to have some sort of spamhealing. It just takes a while for people to get used to.

Still a nerf, but understood on the standpoint. Thanks.

well a nerf if you see the spam healing but you can now heal and kill bots/shield/slash so you have also a big advantage and if the comunication is good this syteam is more powerfull than the old because you dont miss DPS

So an advantage to events and a nerf to public servers?

i think so but maby also it work nice on public servers we will see
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#52
(31-10-2018, 03:58 PM)derJaeger Wrote: i think so

Nice
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#53
Guys, please publish recipes for new support items. I can't find anything.
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#54
The Tier 1 series are working now. They can be found at the Alchemist profession at level 9.

Edit: the other tiers are working as well now. Tier 2 and 3 can be found in the Support House crafting at level 12 and 22 respectively.
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#55
Would be nice to get a refund for a wall, to be able to craft these new beauties instead.
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#56
(31-10-2018, 04:39 PM)Forward Wrote: Would be nice to get a refund for a wall, to be able to craft these new beauties instead.

No sorry, not going to happen.
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#57
(31-10-2018, 04:51 PM)Kaasovic Wrote:
(31-10-2018, 04:39 PM)Forward Wrote: Would be nice to get a refund for a wall, to be able to craft these new beauties instead.

No sorry, not going to happen.

Maybe just ability to exchange Wall to new SHC or Strong DepShield for a limited time? Plz

Or even temporary crafting recipes to convert them one into another. To allow ppl to try various new items for a week and decide for themself what to choose.Even one week would be enough.
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#58
Not sure if someone has posted about this before but here goes..

In the case of public runs - more often than not people used to spawn in, run to the cades and drop whatever support they had without building. A few of us usually takes it upon ourselves to build that support so the run doesnt wipe because of lack of cover, but now theres no way to verify if there even IS support items present and who has or has not built theirs.

We can see tomes and building points by pressing tab. Could it also be possible to display how many walls, SHCS etc etc that are unused on the server?
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#59
(31-10-2018, 05:16 PM)Thaffy Wrote: Not sure if someone has posted about this before but here goes..

In the case of public runs - more often than not people used to spawn in, run to the cades and drop whatever support they had without building. A few of us usually takes it upon ourselves to build that support so the run doesnt wipe because of lack of cover, but now theres no way to verify if there even IS support items present and who has or has not built theirs.

We can see tomes and building points by pressing tab. Could it also be possible to display how many walls, SHCS etc etc that are unused on the server?

Yes, everyone should be able to build everything team have. Even medics should have access to B menu (in case of clutch where is no engineers alive and such).
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#60
Tier 2 Heavy Deployable Shield
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