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Server improvements
#11
(19-02-2019, 10:19 AM)Loxos Wrote: Remove Hypers Hell and Hypers Castle pls ty

Hell is nice to play Rag with small team.
Castle is absolutely fantastic kite map.

(19-02-2019, 11:08 AM)Green_Dragon Wrote: Remove all maps lol...

Seriously a few maps just need a little bit of tuning and adjustment. One thing would be
opening a few roundways on maps again that had been closed due to the past advan-
tages of kiting them with just a few people. However, looting has changed and the
difference between the loot chance of few against many players on a map does no longer
exist. Thus there isn't any real problem with possible kiting left. Some maps are more un-
likely to be played now because of that and simply need a few blockaded ways or invisible
walls less to regain popularity. Some just need more narrow choke points or better placed
spawns. Removing all maps except the few that are frequently played would just be boring.

Some maps are plain bad. If people join them - only for map changing.
At least remove these bad maps from Rag rotation, so Angar could continue his Port kiting.
#12
(19-02-2019, 10:19 AM)Loxos Wrote: Remove Hypers Hell and Hypers Castle pls ty

Hypers castle is a good map for kiting.
#13
Afaik the server difficulty distribution is being looked into.




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