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New Heroes | Hybrid Hero
#1
I've had my 16 heroes for hmm idk 1-2 years and it's been fun with the newer 4. I truly enjoy 3 of them.

From this thread last year we got this response -->  https://forum.nordinvasion.com/showthread.php?tid=70078

Kaasovic Wrote:I think finding balance between hybrid classes and hero classes will be a bit hard, because hero classes will always have to pay 750k for their last unlock.
Feel free to come up with a stat sheet and PM it me, as we can't really spare any time looking in to this at this point.

Thanks for you for you suggestion.

I did pm him that day and got this back 

Kaasovic Wrote:Appreciate the work. Getting new equipment for these new heroes will be a pain though, since the majority of resources are being used for a other big project.

I am going to discuss this internally nonetheless




It's been some time so may as well show what i pm'ed. 

Disclaimer 
No, i don't know if this will go through. 
I'm posting this so others can see and comment on what heroes they would like to see in Ni. Also, some people may feel motivated to make some models for them.

Woody Wrote:K well spent some time going over all the heroes and this is what I came to. 

Some stuff I'm not sure about as I don't really have anything to reference other than guessing. 

RED = Change from either normal hero stats or for the new heroes what's been changed from the tr4 its closest to. 


I will give a general idea of 
1. How this class is different from the others
2. What gear it needs for it and gear that it may need just for it

The names are place holders but use them if you want. 

I will start with the ones I think will be made the most from it being so different from the others.









Its posable the stats could be higher/lower but with all the new heroes here I would just introduce them "low" and slowly push them up.

Things that were not there
-The cost would be 750k or 615k as maybe for this class you need the full 52 class points so a respec is needed (135k).

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#2
Awesome, Woody! Smile 

Thank you so much for the work!
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#3
i'd absolutely love the assassin class as i wished it was there already but then again the problem is how do you make it actually enjoyable? the reason why people tend to lean towards picking legio is mostly due to its versatility, which other inf classes just dont have because they are very limited in their usability and most runs you'll just stay around and basically be useless. i fear that assassin would just suffer from the same dilemma
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#4
(21-03-2019, 06:31 PM)Lophorius Wrote: i'd absolutely love the assassin class as i wished it was there already but then again the problem is how do you make it actually enjoyable? the reason why people tend to lean towards picking legio is mostly due to its versatility, which other inf classes just don't have because they are very limited in their usability and most runs you'll just stay around and basically be useless. i fear that assassin would just suffer from the same dilemma

Then it sounds like it's not for you.

I have heroes that just work shit in high ping yet I made them anyway. Add any 1h hero here. Some heroes are very situational in there usefulness but can shine in that spotlight.

Thunder said to me yesterday about just moving daggers to the class. I'm not sure if I like that idea as then we just have a legio that will have lower armour and 2h skill. At that point, I feel they are too similar and it just wasted the new Hero.

Also been thinking could move a lot of double up armour to some of the classes.

We have atm
5 inf helms
4 zwei helms
3 inf armour
3 xbow armour
3 sniper armour (crafted)


Like in the past you make whatever item that class now and you have the option to trade it in for the one you can use.

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#5
If Assasin would be ingame i would take that 100% it just sounds like alot of fun and well Assasins use daggers but as i said iam not sure if thats good but i like that u actuallyput effort into that
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#6
(21-03-2019, 09:58 PM)Thunderstorm Wrote: If Assasin would be ingame i would take that 100% it just sounds like alot of fun and well Assasins use daggers but as i said iam not sure if thats good but i like that u actuallyput effort into that

Could make tracker the legendary armour for the class. It could also have specialised bastard weapons like a better ab.

Atm mara is my fav class as it has the slashing power of zwei but throwing vs armour.

This is mara but 1h stats vs throwing. You could up the shielding to 8-9 but for this class I would rather have most of its points in blades.

Also may as well add this class is the opposite to jugg. Going from how good its 2h and 1h stats can be even tho its a armour class...

This will truly be an assassin.

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#7
Very interesting.
My opinion on this:

Assassin - interesting, the class can slash and charge. can kite bots and if all other peopls die - has a good chance of getting to the tome and using it. I think he lacks at least +1 shield (as it will be difficult to use 1h weapons with only 6 shields)

Custodian - I would definitely create a character with such a class. For solo run MP is still better, but for a team game this class fits perfectly. If RG dies, he will easily replace it and prevent bots from breaking through, while it is strong enough to have a more aggressive play style for range attaks.

Knight - Controversial class. If he is a weakened analogue of Zwei - he lacks ironflesh. Shield possession is also too low - besides, we already have a PC. I think this class needs to change and modify.

Nimrod - I think that would be fun. A certain analogue of the Greatbows (from Dark souls 2).
Very slow - but incredibly destructive. Knock down - good idea =) I would play with this class =)

Thank you so much for the work!

I think for Cav, Assassin and Nimrod
would be very good.
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