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Nordinvasion's aim - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: Nordinvasion's aim (/showthread.php?tid=6289) |
Re: Nordinvasion's aim - Murrow - 10-01-2013 Maybe I can use the recording as leverage so only I can use the banner then Re: Nordinvasion's aim - Mr_Awesome - 10-01-2013 (10-01-2013, 06:02 PM)Hypernoma link Wrote: Funny how one joke can result in this. Accounts are not being reset. Nor will the level cap be raised. Neither of these are on the cards for the foreseeable future.It's amusing how we all keep ignoring these posts from hyper. Re: Nordinvasion's aim - Marlowe Biggs - 10-01-2013 I think people just want a reason to debate with one another ![]() Re: Nordinvasion's aim - Kwal - 10-01-2013 (10-01-2013, 12:21 AM)Sir_Eldras link Wrote: As a longtime player of NI (with a lvl 52 char. and some alts,) I've all but retired from the mod because of this whole camping Odin grind. I've never had a legendary, and have sunk hundreds of hours in to the mod. The only unique thing my main character owns is a silly/weak donator torch, which I use only because it's like my own personal jokey legendary. Did you know the torch got a buff? I find it a pretty useful weapon now. Re: Nordinvasion's aim - Balaur - 12-01-2013 With tome and barrel the already rich people have easier access to become even more and more rich. How about reducing the range of barrel and tome? And in case of tome people could be resurrected with half or even less of their hitpoints (dunno if possible). Also, reducing the range of healing would reduce spam healing (and nullify my multiboxing automagic). I have also been wondering if it would be possible to make healing (from what ever source) restore less hitpoints after each use/treatment. Re: Nordinvasion's aim - ughgh - 12-01-2013 Yes, resurrecting with less-than-full hp is a good idea. It could also be tied in with the time limit - after 30 seconds you don't get resurrected at all, after 15 seconds you spawn with half health, etc. With regards to medic box spam, make it so that materials are depleted with every box refill (regular cloth for medic boxes, antiseptic cloth for surgeon kits, etc). A similar system can also be applied to engineer items - wood/metal for normal barricades (both setting down the cade and building it), and sturdy wood/hardened metal for heavy cades, and maybe sulphur for explosive barrels - think of the crafting fees as the cost of developing and prototyping the blueprints for whatever item you're deploying. Re: Nordinvasion's aim - Lemon - 12-01-2013 (12-01-2013, 02:10 AM)ughgh link Wrote: Yes, resurrecting with less-than-full hp is a good idea. It could also be tied in with the time limit - after 30 seconds you don't get resurrected at all, after 15 seconds you spawn with half health, etc.Then theoretically you should be able to have as many as your resources could provide, not one per round as it is just a prototype. It would also make people that grief barrels a lot worse. It would similarly happen for other types of barricades. And how would dropping them work? Would you charge the person who uses it or the person who dropped it. Re: Nordinvasion's aim - ughgh - 12-01-2013 Changing the barrel to a use trigger instead of destruct trigger. Prevents accidental shooting since most people know by now to melee barrels. Re: Nordinvasion's aim - Sphinx - 12-01-2013 (12-01-2013, 05:22 AM)Lemon link Wrote: Then theoretically you should be able to have as many as your resources could provide, not one per round as it is just a prototype. Re: Nordinvasion's aim - Jalau - 12-01-2013 I think the Idea of Drunken is very good, and everything what the others say is right, some rambos and etc. *It pisses me off* You cant play this mod with fun anymore, its just Legandary here, there or I'm the best... And then redshirts get a Findish and some player which was/are playing 1 year get nothing! This is not fair and the Teamwork doesnt works anymore! I just saw working Teamwork on House Events! |