new skills for craftsmen - Printable Version +- NordInvasion Forum (https://forum.nordinvasion.com) +-- Forum: Discussions (https://forum.nordinvasion.com/forumdisplay.php?fid=7) +--- Forum: Community Projects (https://forum.nordinvasion.com/forumdisplay.php?fid=19) +---- Forum: Feature Requests (https://forum.nordinvasion.com/forumdisplay.php?fid=77) +---- Thread: new skills for craftsmen (/showthread.php?tid=12443) Pages:
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Re: new skills for craftsmen - Sudoku_killer - 20-10-2013 These salvaged mats should be marked and using them for new crafting would give no exp. So levelling up would be possible by using only fresh mats. No idea if that could be done though Re: new skills for craftsmen - Kip - 22-10-2013 Moved to feature requests. A quick search brought up this topic: http://forum.nordinvasion.com/index.php?topic=9492.0.html Regarding the items that cannot give xp, what happens when something made partly out of xp-giving mats and partly out of non-xp mats is crafted? Is no xp given? Partial xp? (If partial xp, what formula is used?) The items would also have to be clearly marked so that people buying/trading for them realize that they are not going to get xp. I believe this would be more trouble than it is worth. Re: new skills for craftsmen - Sudoku_killer - 23-10-2013 Maybe in time devs will change their stance , was worth to try. ps. Didn't find that topic but even if I did I wouldn't be able to post in it - locked |