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Different Gamemodes for events - Printable Version

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Re: Different Gamemodes for events - ughgh - 08-01-2013

Yep, we piled like 3-4 redshirts into our barrel fort. I picked a tier 2, which made it easier.


Re: Different Gamemodes for events - Mr_Awesome - 08-01-2013

(07-01-2013, 08:38 PM)_Sphinx_ link Wrote: I game we played which are for both high and low levels.

Defend the Redshirt !

The Goal is quite simple : You tag along with a random redshirt and the team that has his redshirt survive the longest wins the bet.

The Protector : High Class character (usually T3 and up). Can die and respawn as much as he want. Can also lend his gear to his partner.

The Redshirt : Usually random Low class character (T1). Cannot die or his team is eliminated.

Simple rules :

No Barrel, Bets are set before the map starts, teams are usually of 2 (1 protector and 1 redshirt) but can be change depending on the agreement between the protectors. (1 Protector can have 2 redshirts , or 2 protectors can defend 1 redshirt).

Bets :

Bets are usually paid by the losing teams Protectors to the winning redshirt. (or the Protector too if decided otherwise)
i like this Idea, we've played this before and it usually turns out very well, both the high tier and the red shirt have a good experience.


Re: Different Gamemodes for events - [UK]_Sternbraid - 08-01-2013

Defend the redshirt is interesting but its a political minefield kinda like midget tossing.


Re: Different Gamemodes for events - Mr_Awesome - 08-01-2013

Quote:_Sternbraid link=topic=8793.msg71948#msg71948 date=1357616345]
Defend the redshirt is interesting but its a political minefield kinda like midget tossing.
I Love Midget tossing!


Re: Different Gamemodes for events - [UK]_Sternbraid - 08-01-2013

Not that kind of "midget" "tossing" Peter................................


Re: Different Gamemodes for events - Carolus Rex - 08-01-2013

Quote:_Sternbraid link=topic=8793.msg71952#msg71952 date=1357618610]
Not that kind of "midget" "tossing" Peter................................
+1


Re: Different Gamemodes for events - Hablam - 08-01-2013

(08-01-2013, 03:09 PM)Dragonknight link Wrote: Why did I choose the name: "Dragonknight"?

[img2]https://i.imgur.com/o1ElR.gif[/img2]

you can't toss this "midget"


Re: Different Gamemodes for events - Legend - 10-01-2013

Defend the redshirt is super awesome! Well i guess it is more suitable on public servers though, first time we played this (on the flow) we convinced our redshirts to actually join teamspeak, it was a ton of fun for everyone.


Re: Different Gamemodes for events - YuriTheRed - 13-01-2013

Tested scavenger game mode on UK event and changed few rules to balance it a bit



Re: Different Gamemodes for events - VanZan - 15-02-2013

(08-01-2013, 01:57 AM)ughgh link Wrote: Yep, we piled like 3-4 redshirts into our barrel fort. I picked a tier 2, which made it easier.

I was one of the redshirts! I think Sphinx was guarding me(in the wedding dress lol) That was a blast. I never won but it still changed the game up and was interesting to try for a few rounds.