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Player Number - Printable Version

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RE: Player Number - Irolltwenties - 22-06-2018

(21-06-2018, 10:08 AM)Danite Wrote: RookCW, Drops are happening....just the newer players aren't getting any haha.

Personally I would like to see a house come up with a DKP sort of system similar to WOW, where loot drops are given to the house who then auction them off to the players who show up regularly for in house points - rewarding those who attend and gearing up the house as a whole, rather than rewarding an individual player who already has 90 million or more gold.

There should be a DKP system for the whole game. If you participate in 100 Odin kills you should be able to get a low level legendary. 200 gets you a high tier red. DKP to purchase whatever you can afford. Different boss kills give different amounts... I've talked about this a ton with a lot of people.


RE: Player Number - Sir Baron - 22-06-2018

The same thing happened last year
School got out and everyone stopped playing
Most people showed back up in about 3 months


RE: Player Number - Malong - 22-06-2018

(22-06-2018, 05:19 AM)Irolltwenties Wrote: There should be a DKP system for the whole game.  If you participate in 100 Odin kills you should be able to get a low level legendary. 200 gets you a high tier red.  DKP to purchase whatever you can afford.  Different boss kills give different amounts... I've talked about this a ton with a lot of people.

[Ninja], I brought this up four and a half years ago.


RE: Player Number - Thunderstorm - 22-06-2018

dead.


RE: Player Number - DR. - 22-06-2018

(22-06-2018, 11:19 AM)Thunderstorm Wrote: dead.

[Image: ap,550x550,12x12,1,transparent,t.png]


RE: Player Number - Thunderstorm - 27-06-2018

Byee.


RE: Player Number - Horakti - 02-08-2018

Curse of the russians. They spitted so hard.


RE: Player Number - Ken_Repeaterman - 02-08-2018

I'm not sure, but maybe we should advertise on social networks or on other platforms?
The game, though old, but can give odds to new games.
maybe remove 2-3 video about NordInvasion and let them attract people

Or perhaps it would be worth making a more complex strategic component directly in the browser. Something like a global map, territory and possession of the homes, the opportunity to go to raids and perform side quests, both personally and clan. Compete with other houses for influence and something like that. But I certainly can not imagine what a Titanic work is necessary for this. Perhaps even voluntary. It's just my opinion

Maud's not dead yet. I'm still here )


RE: Player Number - Falankos - 02-08-2018

Maybe a double XP week is in order?

If it doesn't achieve the goal of attracting more players, it will at least make the grind for upgrades less tiresome.


RE: Player Number - DR. - 02-08-2018

(02-08-2018, 07:02 AM)Falankos Wrote: Maybe a double XP week is in order?

If it doesn't achieve the goal of attracting more players, it will at least make the grind for upgrades less tiresome.

2x mats.