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Client Release: 0.7.20 "An Explosive Resurrection" - Printable Version

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+--- Thread: Client Release: 0.7.20 "An Explosive Resurrection" (/showthread.php?tid=28909)

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Re: Client Release: 0.7.15 "An Explosive Resurrection" - Kip - 20-05-2015

Patch Release: 0.7.15
  • New troop: Siege Masters.
  • Nord Chosen Pikemen have upgraded to a Sarissa.
  • Chosen Warriors now carry a shield and increase the damage output of nearby Nords.
  • Nord Heavy Battle Priests have stronger helmets.
  • Spawn of Loke have gained a bit more of Loke's athletics.
  • Map updates
    • [li]Fortress Under Siege
    • Hidden Cave
    • Lake Town
    • Swadian Bay
    • Swadian Castle
    • Swadian Overgrown
    [/li]



Re: Client Release: 0.7.15 "An Explosive Resurrection" - FV_HappyMonk3y99 - 20-05-2015

JUST AS I GO FOR DINNER! HOW DARE YOU. Smile I'll check it out in a bit, thanks Kip!


Re: Client Release: 0.7.15 "An Explosive Resurrection" - GrafBlade - 20-05-2015

Thanks for the efforts, especially the new troop! Curious how it looks like  Smile

But also a question: Does the increased damage output only affect the melee skills or also the ranged skills of the bots?


Re: Client Release: 0.7.15 "An Explosive Resurrection" - darklit - 20-05-2015

a new target for archers now haha. thanks Kip!


Re: Client Release: 0.7.15 "An Explosive Resurrection" - Sargent Q - 20-05-2015

Nice new bots.  No more real kiting on rag now.  Also, Is the change to castle a waypoint system added?


Re: Client Release: 0.7.15 "An Explosive Resurrection" - Jniko - 21-05-2015

(20-05-2015, 10:55 PM)Kip link Wrote: Patch Release: 0.7.15
  • New troop: Siege Masters.
  • Nord Chosen Pikemen have upgraded to a Sarissa.
  • Chosen Warriors now carry a shield and increase the damage output of nearby Nords.
  • Nord Heavy Battle Priests have stronger helmets.
  • Spawn of Loke have gained a bit more of Loke's athletics.
  • Map updates
    • [li]Fortress Under Siege
    • Hidden Cave
    • Lake Town
    • Swadian Bay
    • Swadian Castle
    • Swadian Overgrown
    [/li]
Perfect troop for my gamemode suggestion! Keep it up guys!


Re: Client Release: 0.7.15 "An Explosive Resurrection" - sponge - 21-05-2015

It may be my game only but, in hard server heavy skirmishers are seen as repeater man, wave 4 units(i forgot the name Smile ) are seen as royal assassins after the update. This must be some kind of bug.
+ Royal assassins are juggernauts now  Big Grin


Re: Client Release: 0.7.15 "An Explosive Resurrection" - Xen - 21-05-2015

(21-05-2015, 08:55 AM)humangy link Wrote: It may be my game only but, in hard server heavy skirmishers are seen as repeater man, wave 4 units(i forgot the name Smile ) are seen as royal assassins after the update. This must be some kind of bug.
+ Royal assassins are juggernauts now  Big Grin
Update your game again, it sounds like you haven't updated it properly.


Re: Client Release: 0.7.15 "An Explosive Resurrection" - sponge - 21-05-2015

I'll update and inform you again, thank you.
Edit: It's fixed now.


Re: Client Release: 0.7.15 "An Explosive Resurrection" - Greg - 21-05-2015

chosen warriors still dont have shields