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mid-high craftable commando 2h slashing weapon - Printable Version

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Re: mid-high craftable commando 2h slashing weapon - Senni - 18-06-2013

Glad to see you've made some progress!

Beginning in blender has always been a nightmare. It took me half a year to work up the courage to take a second look into it Tongue (after failing miserably to even move the cube).


Re: mid-high craftable commando 2h slashing weapon - Sinister Soldier - 19-06-2013

I just tried something, it might look like shit, but it's just an idea.

[Image: 2prcrbm.png]


The right side is meant to be the ''slash'' side.


Re: mid-high craftable commando 2h slashing weapon - Tee - 20-06-2013

Mmm that weapon looks painfull Sinister...  Smile

I'd love to see a weapon like that where you can switch between cut and blunt modes by pressing "x" (I'm pretty sure that is possible)


Re: mid-high craftable commando 2h slashing weapon - Maroon - 20-06-2013

It is, and it's a pretty good idea, actually :O
Hm, let me think of something...


Re: mid-high craftable commando 2h slashing weapon - Senni - 20-06-2013

If you mean rotate the model 180, sadly that isn't possible.

But it is possible to switch damage types with x, if the model doesn't require any visual change.

Though I can't think of a weapon where that would be true.


Re: mid-high craftable commando 2h slashing weapon - bossculeur - 20-06-2013

Nice looking hammer. I was trying more realistic looking (and easier haha) because I understand that's hyper's thing. Still working on mine. Senni, I was wondering if maybe you could point me towards a good texturing tutorial on youtube because I'm kind of lost as far as that goes.

As far as weapons with 2 damage modes:

How about a sort of halberd (http://images2.wikia.nocookie.net/__cb20080919201544/diablo/images/2/2d/Poleaxe.gif) with the bottom part of the blade being flat and blunt and having it taper into a sharp edge towards the top. That's the only possible one I can think of without any turning of the item.


Re: mid-high craftable commando 2h slashing weapon - Yabu - 20-06-2013

Maybe it's time you start a modelling thread and work from there? Smile


Re: mid-high craftable commando 2h slashing weapon - bossculeur - 20-06-2013

Nooooooooo I'm too afraid.

Will do.




Re: mid-high craftable commando 2h slashing weapon - Maroon - 20-06-2013

I was more thinking of something like this:

Wouldn't that be possible?


Re: mid-high craftable commando 2h slashing weapon - bossculeur - 20-06-2013

Don't see how you could switch modes on that without turning it.